diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2023-02-27 07:29:42 +0100 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2023-02-27 12:37:20 +0100 |
commit | f60c3734e38408b97e10e29a6c1d8780770d5b79 (patch) | |
tree | 20f778f31725b8960d13a04388757b2f53fa0164 /draw/anim.cpp | |
parent | 48b8e559cd72c95a5f72de625a608e85026e3785 (diff) |
compat/prelude: add operator""_uz() for size_t
Diffstat (limited to 'draw/anim.cpp')
-rw-r--r-- | draw/anim.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/draw/anim.cpp b/draw/anim.cpp index 1e0d1bc4..acde5279 100644 --- a/draw/anim.cpp +++ b/draw/anim.cpp @@ -68,12 +68,12 @@ void anim_mesh::draw(tile_shader& shader, chunk& c) Optional<last_> last; const auto max_index = std::uint32_t(size*quad_index_count - 1); - std::size_t last_id = 0; - for (std::size_t k = 0; k < size; k++) + auto last_id = 0_uz; + for (auto k = 0_uz; k < size; k++) { auto id = ids[k]; auto [atlas, s] = c[id].scenery(); - for (std::size_t i = last_id+1; i < id; i++) + for (auto i = last_id+1; i < id; i++) if (auto [atlas, s] = c[i].scenery(); atlas && atlas->info().fps > 0) { @@ -103,7 +103,7 @@ void anim_mesh::draw(tile_shader& shader, chunk& c) draw(shader, *atlas, s.r, s.frame, local_coords{i}, s.offset); } else - for (std::size_t i = 0; i < TILE_COUNT; i++) + for (auto i = 0_uz; i < TILE_COUNT; i++) if (auto [atlas, s] = c[i].scenery(); atlas) draw(shader, *atlas, s.r, s.frame, local_coords{i}, s.offset); @@ -120,7 +120,7 @@ void anim_mesh::draw(tile_shader& shader, anim_atlas& atlas, rotation r, std::si const auto& g = atlas.group(r); const auto texcoords = atlas.texcoords_for_frame(r, frame, !g.mirror_from.isEmpty()); quad_data array; - for (std::size_t i = 0; i < 4; i++) + for (auto i = 0_uz; i < 4; i++) array[i] = { pos[i], texcoords[i], depth }; _vertex_buffer.setSubData(0, array); atlas.texture().bind(0); |