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authorStanislaw Halik <sthalik@misaki.pl>2022-11-09 16:17:23 +0100
committerStanislaw Halik <sthalik@misaki.pl>2022-11-09 16:17:23 +0100
commit1febb02d958fa4cf8c15e3ca18f9d644f9fc80fb (patch)
treed9b389f6c2ff8e031bd70d503c289bcfddf2f048 /editor/draw.cpp
parent09605450ecc99ad1f4d50e9c143fda6c7762e702 (diff)
depth buffer works!
Diffstat (limited to 'editor/draw.cpp')
-rw-r--r--editor/draw.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/editor/draw.cpp b/editor/draw.cpp
index 89613d37..ad634815 100644
--- a/editor/draw.cpp
+++ b/editor/draw.cpp
@@ -9,8 +9,6 @@ namespace floormat {
void app::draw_cursor()
{
- GL::Renderer::disable(GL::Renderer::Feature::DepthTest);
-
constexpr float LINE_WIDTH = 2;
if (cursor.tile && !cursor.in_imgui)