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authorStanislaw Halik <sthalik@misaki.pl>2022-11-09 11:45:34 +0100
committerStanislaw Halik <sthalik@misaki.pl>2022-11-09 11:45:34 +0100
commitff3a18b1a251a5e85057e52303efa0cdd79e8a66 (patch)
tree44c2f3a6f69bc922d71063debd14ba669c74ca0d /editor/draw.cpp
parentb4770eb85369e91cbf800e8192dac0d8c0c627cf (diff)
add floor mesh to struct chunk
Diffstat (limited to 'editor/draw.cpp')
-rw-r--r--editor/draw.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/draw.cpp b/editor/draw.cpp
index ad634815..89613d37 100644
--- a/editor/draw.cpp
+++ b/editor/draw.cpp
@@ -9,6 +9,8 @@ namespace floormat {
void app::draw_cursor()
{
+ GL::Renderer::disable(GL::Renderer::Feature::DepthTest);
+
constexpr float LINE_WIDTH = 2;
if (cursor.tile && !cursor.in_imgui)