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authorStanislaw Halik <sthalik@misaki.pl>2023-04-13 11:32:22 +0200
committerStanislaw Halik <sthalik@misaki.pl>2023-04-13 11:32:22 +0200
commit56e34d8d3388432d342b0c4749cfe044367df668 (patch)
tree66e8a150d835ead020250bf7e49e03924c0c5207 /editor/draw.cpp
parentf513266d49ab0c075a3ab3e1f85dee6129cff1de (diff)
render other layers with transparency in single-z-layer mode
Diffstat (limited to 'editor/draw.cpp')
-rw-r--r--editor/draw.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/editor/draw.cpp b/editor/draw.cpp
index 2944eae6..6ee32738 100644
--- a/editor/draw.cpp
+++ b/editor/draw.cpp
@@ -66,7 +66,9 @@ void app::draw_cursor()
void app::draw_collision_boxes()
{
- const auto [z_min, z_max] = get_z_bounds();
+ auto [z_min, z_max, z_cur, only] = get_z_bounds();
+ if (only)
+ z_min = z_max = z_cur;
const auto [minx, maxx, miny, maxy] = M->get_draw_bounds();
const auto sz = M->window_size();
auto& world = M->world();