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author | Stanislaw Halik <sthalik@misaki.pl> | 2023-09-10 05:45:58 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2023-09-10 05:45:58 +0200 |
commit | c5f90c889835711277d208ccb121760459213774 (patch) | |
tree | ce4ed82c537aa4cdf8364310dadc16d397388833 /editor/events.cpp | |
parent | eb87171be32523f7fc88bc0f6d2bbcd47c600ac3 (diff) |
a
Diffstat (limited to 'editor/events.cpp')
-rw-r--r-- | editor/events.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/editor/events.cpp b/editor/events.cpp index e140cd4e..1c73188c 100644 --- a/editor/events.cpp +++ b/editor/events.cpp @@ -136,6 +136,11 @@ auto app::resolve_keybinding(int k_, int mods_) -> std::tuple<key, int> case SDLK_3: return key_mode_walls; case SDLK_4: return key_mode_scenery; case SDLK_5: return key_mode_vobj; + // for things like: + // - detect collisions with a line placed using the cursor (can be diagonal) + // - make charactere pathfind somewhere + // - make character walk around waypoints + case SDLK_6: return key_mode_tests; case SDLK_c | ALT: return key_render_collision_boxes; case SDLK_l | ALT: return key_render_clickables; case SDLK_v | ALT: return key_render_vobjs; |