diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2023-03-03 22:40:50 +0100 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2023-03-03 22:40:50 +0100 |
commit | a6fc3e36dcffe8b42bffa0af349ff7424bdf38c4 (patch) | |
tree | 97e67ee26938fc211f3cd419760459f866a1f628 /editor/imgui-editors.cpp | |
parent | 98a2cc9c8e05eadd15791c24f4e86e501095514d (diff) |
editor/imgui: move to separate files
Diffstat (limited to 'editor/imgui-editors.cpp')
-rw-r--r-- | editor/imgui-editors.cpp | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/editor/imgui-editors.cpp b/editor/imgui-editors.cpp new file mode 100644 index 00000000..cdc99c69 --- /dev/null +++ b/editor/imgui-editors.cpp @@ -0,0 +1,140 @@ +#include "app.hpp" +#include "scenery-editor.hpp" +#include "imgui-raii.hpp" +#include "anim-atlas.hpp" +#include "loader/loader.hpp" +#include "floormat/main.hpp" +#include <Magnum/Math/Color.h> + +namespace floormat { + +using namespace floormat::imgui; + +void app::draw_editor_scenery_pane(scenery_editor& ed) +{ + const auto b1 = push_id("scenery-pane"); + + const auto& style = ImGui::GetStyle(); + const auto dpi = M->dpi_scale(); + constexpr ImGuiTableFlags flags = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_ScrollY; + constexpr int ncolumns = 4; + const auto size = ImGui::GetWindowSize(); + auto b2 = imgui::begin_table("scenery-table", ncolumns, flags, size); + const auto row_height = ImGui::GetCurrentContext()->FontSize + 10*dpi[1]; + constexpr auto thumbnail_width = 50; + const auto colwidth_type = ImGui::CalcTextSize("generic").x; + const auto colwidth_group = ImGui::CalcTextSize("MMMMMMMMMMMMMMM").x; + ImGui::TableSetupScrollFreeze(1, 1); + constexpr auto colflags_ = ImGuiTableColumnFlags_NoResize | ImGuiTableColumnFlags_NoReorder | ImGuiTableColumnFlags_NoSort; + constexpr auto colflags = colflags_ | ImGuiTableColumnFlags_WidthFixed; + ImGui::TableSetupColumn("##thumbnail", colflags, thumbnail_width); + ImGui::TableSetupColumn("Name", colflags_ | ImGuiTableColumnFlags_WidthStretch); + ImGui::TableSetupColumn("Type", colflags, colwidth_type); + ImGui::TableSetupColumn("Group", colflags, colwidth_group); + ImGui::TableHeadersRow(); + + const auto click_event = [&] { + if (ImGui::IsItemClicked(ImGuiMouseButton_Middle)) + ed.clear_selection(); + }; + click_event(); + + for (const auto& [name, scenery] : ed) + { + fm_debug_assert(scenery.proto.atlas != nullptr); + ImGui::TableNextRow(ImGuiTableRowFlags_None, row_height); + + if (ImGui::TableSetColumnIndex(0)) + { + auto& atlas = *scenery.proto.atlas; + const auto r = atlas.next_rotation_from(rotation_COUNT); + const auto& frame = atlas.frame(r, 0); + const auto size = Vector2(frame.size); + const float c = std::min(thumbnail_width / size[0], row_height / size[1]); + const auto texcoords = atlas.texcoords_for_frame(r, 0, !atlas.group(r).mirror_from.isEmpty()); + const ImVec2 img_size = {size[0]*c, size[1]*c+style.CellPadding.y + 0.5f}; + const ImVec2 uv0 {texcoords[3][0], texcoords[3][1]}, uv1 {texcoords[0][0], texcoords[0][1]}; + ImGui::SetCursorPosX(ImGui::GetCursorPosX() + std::max(0.f, .5f*(thumbnail_width - img_size.x))); + ImGui::SetCursorPosY(ImGui::GetCursorPosY() + .5f*std::max(0.f, row_height - img_size.y)); + ImGui::Image((void*)&atlas.texture(), img_size, uv0, uv1); + click_event(); + } + if (ImGui::TableSetColumnIndex(1)) + { + constexpr ImGuiSelectableFlags flags = ImGuiSelectableFlags_SpanAllColumns; + bool selected = ed.is_item_selected(scenery); + if (ImGui::Selectable(name.data(), &selected, flags, {0, row_height}) && selected) + ed.select_tile(scenery); + click_event(); + } + if (ImGui::TableSetColumnIndex(2)) + { + switch (scenery.proto.frame.type) + { + case scenery_type::none: text("none"); break; + case scenery_type::generic: text("generic"); break; + case scenery_type::door: text("door"); break; + default: text("unknown"); break; + } + click_event(); + } + if (ImGui::TableSetColumnIndex(3)) + { + StringView name = loader.strip_prefix(scenery.proto.atlas->name()); + if (auto last = name.findLast('/')) + name = name.prefix(last.data()); + else + name = {}; + text(name); + click_event(); + } + } +} + +void app::draw_editor_pane(float main_menu_height) +{ + auto* ed = _editor.current_tile_editor(); + auto* sc = _editor.current_scenery_editor(); + fm_assert(!ed || !sc); + + const auto window_size = M->window_size(); + const auto dpi = M->dpi_scale(); + + if (const bool active = M->is_text_input_active(); + ImGui::GetIO().WantTextInput != active) + active ? M->start_text_input() : M->stop_text_input(); + + [[maybe_unused]] const raii_wrapper vars[] = { + push_style_var(ImGuiStyleVar_WindowPadding, {8*dpi[0], 8*dpi[1]}), + push_style_var(ImGuiStyleVar_WindowBorderSize, 0), + push_style_var(ImGuiStyleVar_FramePadding, {4*dpi[0], 4*dpi[1]}), + push_style_color(ImGuiCol_WindowBg, {0, 0, 0, .5}), + push_style_color(ImGuiCol_FrameBg, {0, 0, 0, 0}), + }; + + const auto& style = ImGui::GetStyle(); + + if (main_menu_height > 0) + { + const auto b = push_id("editor"); + + ImGui::SetNextWindowPos({0, main_menu_height+style.WindowPadding.y}); + ImGui::SetNextFrameWantCaptureKeyboard(false); + ImGui::SetNextWindowSize({425 * dpi[0], window_size[1] - main_menu_height - style.WindowPadding.y}); + if (const auto flags = ImGuiWindowFlags_(ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings); + auto b = begin_window({}, nullptr, flags)) + { + const auto b2 = push_id("editor-pane"); + if (auto b3 = begin_list_box("##atlases", {-FLT_MIN, -1})) + { + if (ed) + for (const auto& [k, v] : *ed) + draw_editor_tile_pane_atlas(*ed, k, v); + else if (sc) + draw_editor_scenery_pane(*sc); + } + } + } +} + +} // namespace floormat |