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authorStanislaw Halik <sthalik@misaki.pl>2023-04-10 12:54:10 +0200
committerStanislaw Halik <sthalik@misaki.pl>2023-04-10 12:54:10 +0200
commit7b5ecc9de343a55948e55876d3d72be5bd5c8c9c (patch)
treee0b2bd3d00145eb88ef092c51c234cda0c20eb96 /editor/imgui-inspect.cpp
parenta004e3e774cd75df497c7e60db274409d85470ac (diff)
editor: rename file
Diffstat (limited to 'editor/imgui-inspect.cpp')
-rw-r--r--editor/imgui-inspect.cpp72
1 files changed, 0 insertions, 72 deletions
diff --git a/editor/imgui-inspect.cpp b/editor/imgui-inspect.cpp
deleted file mode 100644
index a1adbba3..00000000
--- a/editor/imgui-inspect.cpp
+++ /dev/null
@@ -1,72 +0,0 @@
-#include "app.hpp"
-#include "compat/format.hpp"
-#include "inspect.hpp"
-#include "main/clickable.hpp"
-#include "floormat/main.hpp"
-#include "src/world.hpp"
-#include "src/anim-atlas.hpp"
-#include "imgui-raii.hpp"
-#include "loader/loader.hpp"
-
-namespace floormat {
-
-using namespace floormat::imgui;
-
-void app::draw_inspector()
-{
- auto b = push_id("inspector");
-
- constexpr auto max_inspectors = 4; // todo change later to 32
- if (auto size = inspectors.size(); size > max_inspectors)
- {
- auto end = inspectors.begin() + (ptrdiff_t)size - max_inspectors;
- inspectors.erase(inspectors.begin(), end);
- fm_assert(inspectors.size() <= max_inspectors);
- }
-
- const auto dpi = M->dpi_scale();
- auto& w = M->world();
-
- for (auto i = inspectors.size()-1; i != -1uz; i--)
- {
- auto [id, target] = inspectors[i];
- auto e_ = w.find_entity(id);
- if (!e_)
- {
- inspectors.erase(inspectors.begin() + ptrdiff_t(i));
- continue;
- }
- auto& e = *e_;
- chunk_coords ch = e.coord.chunk();
- local_coords pos = e.coord.local();
- auto z = e.coord.z();
-
- char buf[32];
- snformat(buf, "inspector-{:08x}"_cf, e.id);
-
- auto b1 = push_id(buf);
- ImGui::SetNextWindowSize({300*dpi[0], 0});
- auto name = loader.strip_prefix(e.atlas->name());
- if (z == 0)
- snformat(buf, "{} ({}x{} -> {}x{})"_cf, name, ch.x, ch.y, (int)pos.x, (int)pos.y);
- else
- snformat(buf, "{} ({}x{}:{} -> {}x{})"_cf, name, ch.x, ch.y, (int)z, (int)pos.x, (int)pos.y);
-
- bool is_open = true;
- if (e.type() == entity_type::scenery)
- {
- auto& s2 = static_cast<scenery&>(e);
- if (auto b2 = begin_window(buf, &is_open))
- {
- bool ret = entities::inspect_type(s2);
- (void)ret;
- }
- }
- else
- is_open = false;
- if (!is_open)
- inspectors.erase(inspectors.begin() + (ptrdiff_t)i);
- }
-}
-
-} // namespace floormat