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author | Stanislaw Halik <sthalik@misaki.pl> | 2023-10-20 12:33:00 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2023-10-20 12:33:00 +0200 |
commit | 275cb79a1857fff08ce1b642bbfab6d7377bcaef (patch) | |
tree | b8671ed206fc27d4762779cf64113ef7d9ce8fd9 /editor/scenery-editor.cpp | |
parent | 5be116ea43231c747f09c4d43a75d45984b54a66 (diff) |
aa
Diffstat (limited to 'editor/scenery-editor.cpp')
-rw-r--r-- | editor/scenery-editor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/scenery-editor.cpp b/editor/scenery-editor.cpp index 511e5b6a..d338cdcb 100644 --- a/editor/scenery-editor.cpp +++ b/editor/scenery-editor.cpp @@ -86,7 +86,7 @@ void scenery_editor::place_tile(world& w, global_coords pos, const scenery_& s, { auto [c, t] = w[pos]; const auto& es = c.objects(); -start: while (auto id = a.object_at_cursor()) +start: while (auto id = a.get_object_colliding_with_cursor()) { for (auto i = es.size()-1; i != (size_t)-1; i--) { |