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authorStanislaw Halik <sthalik@misaki.pl>2024-04-07 13:46:50 +0200
committerStanislaw Halik <sthalik@misaki.pl>2024-04-07 13:46:50 +0200
commit5eddf0d8166cfdb106b34cc0ad62aaf045473382 (patch)
tree73e15a634b530950cfcee8aac387b99b5a7c32f0 /editor/tests
parentc5438e160fa261ba58699e96d2d3ef79618a6ba1 (diff)
d
Diffstat (limited to 'editor/tests')
-rw-r--r--editor/tests/region-test.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/tests/region-test.cpp b/editor/tests/region-test.cpp
index 9826845f..484ea5e0 100644
--- a/editor/tests/region-test.cpp
+++ b/editor/tests/region-test.cpp
@@ -156,9 +156,9 @@ void region_test::do_region_extraction(app& a, chunk_coords_ coord)
auto C = a.ensure_player_character(w).ptr;
if (auto* c = w.at(coord))
{
- Vector2i C_coord[] = { Vector2i(C->coord.local()) * iTILE_SIZE2 + Vector2i(C->offset) };
+ auto C_coord = Vector2i{ Vector2i(C->coord.local()) * iTILE_SIZE2 + Vector2i(C->offset) };
result = {
- .region = c->make_pass_region(true, C_coord),
+ .region = c->make_pass_region(true, {&C_coord, 1}),
.c = coord,
.exists = true,
};