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authorStanislaw Halik <sthalik@misaki.pl>2023-03-01 18:08:50 +0100
committerStanislaw Halik <sthalik@misaki.pl>2023-03-01 18:08:50 +0100
commit310d7d2639ebc6ecba0e3367a401595e1e8f974b (patch)
tree68edc60fbc97957fe79da4ba9bb2f86d26a10184 /editor/update.cpp
parent257c2420545eb632a53c0fe3cd317be613dcb272 (diff)
src: optimize bbox replacement in update loop
Diffstat (limited to 'editor/update.cpp')
-rw-r--r--editor/update.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/editor/update.cpp b/editor/update.cpp
index a907117a..62dcc977 100644
--- a/editor/update.cpp
+++ b/editor/update.cpp
@@ -5,6 +5,7 @@
#include "main/clickable.hpp"
#include "floormat/events.hpp"
#include "floormat/main.hpp"
+#include "chunk.inl"
namespace floormat {
@@ -164,8 +165,8 @@ void app::update_world(float dt)
for (std::int16_t y = miny; y <= maxy; y++)
for (std::int16_t x = minx; x <= maxx; x++)
for (auto& c = world[chunk_coords{x, y}]; auto [x, k, pt] : c)
- if (auto sc = x.scenery())
- c.with_scenery_bbox_update(sc.index(), [&] { sc.update(dt); });
+ if (auto sc = x.scenery(); sc && sc.can_activate())
+ c.with_scenery_bbox_update(sc.index(), [&] { return sc.update(dt); });
}
void app::set_cursor()