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authorStanislaw Halik <sthalik@misaki.pl>2022-11-25 19:37:06 +0100
committerStanislaw Halik <sthalik@misaki.pl>2022-11-25 19:37:06 +0100
commite46dd0f45d1cab35c7441d72f5dcac83720cc539 (patch)
tree1611ed041680e6dcccb115cbc7c99e098b809d33 /editor/update.cpp
parent1831d5d1eab5c9a607270a8a9b72a2ac1e6ce62a (diff)
add scenery horizontal mirroring
Diffstat (limited to 'editor/update.cpp')
-rw-r--r--editor/update.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/update.cpp b/editor/update.cpp
index 9e479050..0c347f1d 100644
--- a/editor/update.cpp
+++ b/editor/update.cpp
@@ -31,7 +31,7 @@ void app::maybe_initialize_chunk_(const chunk_coords& pos, chunk& c)
c[{K, K+1}].wall_north() = { _wall1, 0 };
c[{K+1, K }].wall_west() = { _wall2, 0 };
c[{K+3, K+1}].scenery() = { scenery::door, rotation::N, _door, false };
- c[{ 3, 4 }].scenery() = { scenery::generic, rotation::N, _table };
+ c[{ 3, 4 }].scenery() = { scenery::generic, rotation::W, _table };
c[{K, K+1}].scenery() = { scenery::generic, rotation::N, _control_panel, true };
c.mark_modified();
}