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authorStanislaw Halik <sthalik@misaki.pl>2023-06-17 09:54:12 +0200
committerStanislaw Halik <sthalik@misaki.pl>2023-06-17 10:02:17 +0200
commit6c33746542f91abc300319cd057839299d17dea5 (patch)
treea1109100959c500e812d58905d8abc5882d94320 /editor
parent0c9383d5944a53b9b6fcc60fc56450a5418f0963 (diff)
wip
Diffstat (limited to 'editor')
-rw-r--r--editor/imgui.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/editor/imgui.cpp b/editor/imgui.cpp
index d8377033..b8ba4a57 100644
--- a/editor/imgui.cpp
+++ b/editor/imgui.cpp
@@ -227,12 +227,15 @@ void app::draw_lightmap_test()
.falloff = li.falloff,
};
auto& shader = M->lightmap_shader();
+ shader.bind();
shader.begin_accum();
shader.begin_light({ 0, 0 }, L);
shader.add_chunk({}, e_->chunk());
- shader.finish_light_only();
- ImGui::Image(&shader.scratch_texture(), {1024, 1024});
+ shader.finish_and_blend_light();
+ //shader.finish_light_only();
shader.end_accum();
+ //ImGui::Image(&shader.scratch_texture(), {1024, 1024});
+ ImGui::Image(&shader.accum_texture(), {1024, 1024});
M->bind();
}
ImGui::End();