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authorStanislaw Halik <sthalik@misaki.pl>2023-03-15 19:50:57 +0100
committerStanislaw Halik <sthalik@misaki.pl>2023-03-15 19:50:57 +0100
commit7207ae449d5cf691fab62841e6201b05f0e762e1 (patch)
treeaec2e7b9aff631488c89520a3ea256bacaf47d16 /editor
parentf9b74550252a9eaa19d779d8b4c9647a7c20d392 (diff)
a
Diffstat (limited to 'editor')
-rw-r--r--editor/scenery-editor.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/editor/scenery-editor.cpp b/editor/scenery-editor.cpp
index 9e9aa47b..73705056 100644
--- a/editor/scenery-editor.cpp
+++ b/editor/scenery-editor.cpp
@@ -7,8 +7,7 @@
namespace floormat {
-using rotation_ = rotation;
-using rotation_t = std::underlying_type_t<rotation_>;
+using rotation_t = std::underlying_type_t<enum rotation>;
scenery_editor::scenery_::operator bool() const noexcept
{
@@ -20,7 +19,7 @@ scenery_editor::scenery_editor() noexcept
load_atlases();
}
-void scenery_editor::set_rotation(rotation_ r)
+void scenery_editor::set_rotation(enum rotation r)
{
auto& s = _selected.proto;
s.bbox_offset = rotate_point(s.bbox_offset, s.r, r);
@@ -28,7 +27,7 @@ void scenery_editor::set_rotation(rotation_ r)
s.r = r;
}
-rotation_ scenery_editor::rotation() const
+enum rotation scenery_editor::rotation() const
{
return _selected.proto.r;
}