diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-24 13:37:03 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-24 13:37:03 +0200 |
commit | a4c24b236e7438adb34798fcd20178e3b69b5215 (patch) | |
tree | 478ee9647db83457ae8cd5ec9cdfba6e6b6ebd35 /editor | |
parent | feb9830aa3624ecd227768695c70184ea1b086ec (diff) |
a
Diffstat (limited to 'editor')
-rw-r--r-- | editor/camera.cpp | 4 | ||||
-rw-r--r-- | editor/draw.cpp | 1 | ||||
-rw-r--r-- | editor/precomp.hpp | 1 |
3 files changed, 4 insertions, 2 deletions
diff --git a/editor/camera.cpp b/editor/camera.cpp index b19acdd5..07dba901 100644 --- a/editor/camera.cpp +++ b/editor/camera.cpp @@ -34,8 +34,8 @@ void app::do_camera(float dt) const auto max_camera_offset = Vector2d(sz * 10); camera_offset -= dir.normalized() * (double)dt * pixels_per_second; - //camera_offset[0] = std::clamp(camera_offset[0], -max_camera_offset[0], max_camera_offset[0]); - //camera_offset[1] = std::clamp(camera_offset[1], -max_camera_offset[1], max_camera_offset[1]); + camera_offset[0] = std::clamp(camera_offset[0], -max_camera_offset[0], max_camera_offset[0]); + camera_offset[1] = std::clamp(camera_offset[1], -max_camera_offset[1], max_camera_offset[1]); Debug{} << "camera" << camera_offset; shader.set_camera_offset(camera_offset); diff --git a/editor/draw.cpp b/editor/draw.cpp index 7f71fcf9..4150bc27 100644 --- a/editor/draw.cpp +++ b/editor/draw.cpp @@ -1,6 +1,7 @@ #include "app.hpp" #include "main/floormat-main.hpp" #include "shaders/tile-shader.hpp" +#include <Magnum/GL/DebugOutput.h> namespace floormat { diff --git a/editor/precomp.hpp b/editor/precomp.hpp index 8c833594..e023f45d 100644 --- a/editor/precomp.hpp +++ b/editor/precomp.hpp @@ -12,6 +12,7 @@ #include <Corrade/Utility/Arguments.h> #include <Magnum/Math/Color.h> +#include <Magnum/GL/DebugOutput.h> #include <Magnum/GL/DefaultFramebuffer.h> #include <Magnum/GL/Renderer.h> #include <Magnum/Platform/Sdl2Application.h> |