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authorStanislaw Halik <sthalik@misaki.pl>2024-04-06 23:11:21 +0200
committerStanislaw Halik <sthalik@misaki.pl>2024-04-06 23:49:50 +0200
commit7ed03e01ac8913a90cae827bc656969e09fc7455 (patch)
treebe3f87d4bbae74806aa45f72f5069ee82f8fc9ac /editor
parentd26b3630c7248bc367d6e45faacc5ff0d734c66e (diff)
mark tiles reachable around player in region bitmask
Diffstat (limited to 'editor')
-rw-r--r--editor/tests/region-test.cpp19
1 files changed, 12 insertions, 7 deletions
diff --git a/editor/tests/region-test.cpp b/editor/tests/region-test.cpp
index 46255eb4..9826845f 100644
--- a/editor/tests/region-test.cpp
+++ b/editor/tests/region-test.cpp
@@ -1,4 +1,5 @@
#include "../tests-private.hpp"
+#include "compat/shared-ptr-wrapper.hpp"
#include "src/tile-constants.hpp"
#include "src/chunk-region.hpp"
#include "src/object.hpp"
@@ -6,7 +7,7 @@
#include "../app.hpp"
#include "../imgui-raii.hpp"
#include "floormat/main.hpp"
-#include <mg/Vector2.h>
+#include "src/critter.hpp"
namespace floormat::tests {
@@ -44,7 +45,7 @@ struct region_test final : base_test
result_s result;
pending_s pending;
- void do_region_extraction(world& w, chunk_coords_ coord);
+ void do_region_extraction(app& a, chunk_coords_ coord);
~region_test() noexcept override = default;
bool handle_key(app&, const key_event&, bool) override { return {}; }
@@ -144,20 +145,24 @@ void region_test::update_post(app& a, const Ns&)
if (pending.exists)
{
pending.exists = false;
- auto& M = a.main();
- auto& w = M.world();
- do_region_extraction(w, pending.c);
+ do_region_extraction(a, pending.c);
}
}
-void region_test::do_region_extraction(world& w, chunk_coords_ coord)
+void region_test::do_region_extraction(app& a, chunk_coords_ coord)
{
+ auto& M = a.main();
+ auto& w = M.world();
+ auto C = a.ensure_player_character(w).ptr;
if (auto* c = w.at(coord))
+ {
+ Vector2i C_coord[] = { Vector2i(C->coord.local()) * iTILE_SIZE2 + Vector2i(C->offset) };
result = {
- .region = c->make_pass_region(true),
+ .region = c->make_pass_region(true, C_coord),
.c = coord,
.exists = true,
};
+ }
}
} // namespace