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authorStanislaw Halik <sthalik@misaki.pl>2023-08-23 03:37:35 +0200
committerStanislaw Halik <sthalik@misaki.pl>2023-08-23 03:37:35 +0200
commit95115d88ffeadd734048129525c14632f089aaa5 (patch)
tree9e662dd7bc209365b140631d57f3ad4acf343e14 /editor
parente9f5c273128e553a6ebc9d15f3a9a820faf2bbb4 (diff)
wip
Diffstat (limited to 'editor')
-rw-r--r--editor/imgui.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/editor/imgui.cpp b/editor/imgui.cpp
index 98e6f598..e0838d1c 100644
--- a/editor/imgui.cpp
+++ b/editor/imgui.cpp
@@ -230,8 +230,6 @@ void app::draw_lightmap_test()
auto& shader = M->lightmap_shader();
if (!_testing_light || true)
{
- //constexpr auto chunk_offset = Vector2(lightmap_shader::max_chunks)/2;
- Vector2 chunk_offset;
_testing_light = true;
shader.begin_occlusion();
#if 0
@@ -239,7 +237,7 @@ void app::draw_lightmap_test()
#endif
shader.end_occlusion();
shader.bind();
- shader.add_light(chunk_offset, L);
+ shader.add_light(L);
M->bind();
}
else