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authorStanislaw Halik <sthalik@misaki.pl>2022-10-06 07:11:48 +0200
committerStanislaw Halik <sthalik@misaki.pl>2022-10-06 07:11:48 +0200
commit66ee29df9c19e35b4c126e12e48bc144fe72eb22 (patch)
treec5d8a80cb917a1e33d8efdf6ffc653694e67c759 /main.cpp
parent9b2b5c5fd5880f35e2e952bb89fc709f4b814364 (diff)
a
Diffstat (limited to 'main.cpp')
-rw-r--r--main.cpp224
1 files changed, 0 insertions, 224 deletions
diff --git a/main.cpp b/main.cpp
deleted file mode 100644
index 208579fb..00000000
--- a/main.cpp
+++ /dev/null
@@ -1,224 +0,0 @@
-#include "tile-atlas.hpp"
-#include "loader.hpp"
-#include "shaders/tile-shader.hpp"
-#include "tile.hpp"
-#include "chunk.hpp"
-#include "floor-mesh.hpp"
-#include "wall-mesh.hpp"
-
-#include <bitset>
-
-#include <Magnum/Magnum.h>
-#include <Magnum/Math/Vector.h>
-#include <Magnum/GL/DefaultFramebuffer.h>
-#include <Magnum/GL/Renderer.h>
-#include <Magnum/Platform/Sdl2Application.h>
-#include <Magnum/Trade/AbstractImporter.h>
-#include <Magnum/Timeline.h>
-
-#include "serialize/tile-atlas.hpp" //test
-
-namespace Magnum::Examples {
-
-template<typename enum_type>
-struct enum_bitset : std::bitset<(std::size_t)enum_type::MAX> {
- static_assert(std::is_same_v<std::size_t, std::common_type_t<std::size_t, std::underlying_type_t<enum_type>>>);
- static_assert(std::is_same_v<enum_type, std::decay_t<enum_type>>);
- using std::bitset<(std::size_t)enum_type::MAX>::bitset;
- constexpr bool operator[](enum_type x) const { return operator[]((std::size_t)x); }
- constexpr decltype(auto) operator[](enum_type x) {
- return std::bitset<(std::size_t)enum_type::MAX>::operator[]((std::size_t)x);
- }
-};
-
-struct app final : Platform::Application
-{
- using dpi_policy = Platform::Implementation::Sdl2DpiScalingPolicy;
- using tile_atlas_ = std::shared_ptr<tile_atlas>;
-
- explicit app(const Arguments& arguments);
- virtual ~app();
- void drawEvent() override;
- void update(float dt);
- void do_camera(float dt);
- void reset_camera_offset();
- void keyPressEvent(KeyEvent& event) override;
- void keyReleaseEvent(KeyEvent& event) override;
- void do_key(KeyEvent::Key k, KeyEvent::Modifiers m, bool pressed, bool repeated);
- void draw_chunk(chunk& c);
- void update_window_scale();
-
- enum class key : int {
- camera_up, camera_left, camera_right, camera_down, camera_reset,
- quit,
- MAX
- };
- chunk make_test_chunk();
-
- tile_shader _shader;
- tile_atlas_ floor1 = loader.tile_atlas("../share/game/images/metal1.tga", {2, 2});
- tile_atlas_ floor2 = loader.tile_atlas("../share/game/images/floor1.tga", {4, 4});
- tile_atlas_ wall1 = loader.tile_atlas("../share/game/images/metal2.tga", {2, 2});
- tile_atlas_ wall2 = loader.tile_atlas("../share/game/images/wood1.tga", {2, 2});
- chunk _chunk = make_test_chunk();
- floor_mesh _floor_mesh;
- wall_mesh _wall_mesh;
-
- Vector2 camera_offset;
- enum_bitset<key> keys;
- Magnum::Timeline timeline;
-};
-
-using namespace Math::Literals;
-
-chunk app::make_test_chunk()
-{
- constexpr auto N = TILE_MAX_DIM;
- chunk c;
- c.foreach_tile([&, this](tile& x, std::size_t k, local_coords pt) {
- const auto& atlas = pt.x > N/2 && pt.y >= N/2 ? floor2 : floor1;
- x.ground_image = { atlas, (std::uint8_t)(k % atlas->size()) };
- });
- constexpr auto K = N/2;
- c[{K, K }].wall_north = { wall1, 0 };
- c[{K, K }].wall_west = { wall2, 0 };
- c[{K, K+1}].wall_north = { wall1, 0 };
- c[{K+1, K }].wall_west = { wall2, 0 };
- return c;
-}
-
-void app::update_window_scale()
-{
- auto sz = windowSize();
- _shader.set_scale({ (float)sz[0], (float)sz[1] });
-}
-
-void app::draw_chunk(chunk& c)
-{
- _floor_mesh.draw(_shader, c);
- _wall_mesh.draw(_shader, c);
-}
-
-app::app(const Arguments& arguments):
- Platform::Application{
- arguments,
- Configuration{}
- .setTitle("Test")
- .setSize({1024, 768}, dpi_policy::Physical),
- GLConfiguration{}
- //.setSampleCount(16)
- }
-{
- reset_camera_offset();
- timeline.start();
-}
-
-void app::drawEvent() {
-#if 0
- GL::defaultFramebuffer.clear(GL::FramebufferClear::Color | GL::FramebufferClear::Depth);
- GL::Renderer::setDepthMask(true);
- GL::Renderer::setDepthFunction(GL::Renderer::DepthFunction::LessOrEqual);
- GL::Renderer::enable(GL::Renderer::Feature::DepthTest);
-#else
- GL::defaultFramebuffer.clear(GL::FramebufferClear::Color);
- GL::Renderer::setDepthFunction(GL::Renderer::DepthFunction::Never);
-#endif
-
- update_window_scale();
- {
- float dt = timeline.previousFrameDuration();
- update(dt);
- }
-
- draw_chunk(_chunk);
-
- swapBuffers();
- redraw();
- timeline.nextFrame();
-}
-
-void app::do_camera(float dt)
-{
- constexpr float pixels_per_second = 512;
- if (keys[key::camera_up])
- camera_offset += Vector2(0, 1) * dt * pixels_per_second;
- else if (keys[key::camera_down])
- camera_offset += Vector2(0, -1) * dt * pixels_per_second;
- if (keys[key::camera_left])
- camera_offset += Vector2(1, 0) * dt * pixels_per_second;
- else if (keys[key::camera_right])
- camera_offset += Vector2(-1, 0) * dt * pixels_per_second;
-
- _shader.set_camera_offset(camera_offset);
-
- if (keys[key::camera_reset])
- reset_camera_offset();
-}
-
-void app::reset_camera_offset()
-{
- camera_offset = _shader.project({TILE_MAX_DIM*TILE_SIZE[0]/2.f, TILE_MAX_DIM*TILE_SIZE[1]/2.f, 0});
- //camera_offset = {};
-}
-
-void app::update(float dt)
-{
- do_camera(dt);
- if (keys[key::quit])
- Platform::Sdl2Application::exit(0);
-}
-
-void app::do_key(KeyEvent::Key k, KeyEvent::Modifiers m, bool pressed, bool repeated)
-{
- //using Mods = KeyEvent::Modifiers;
-
- (void)m;
- (void)repeated;
-
- const key x = progn(switch (k) {
- using enum KeyEvent::Key;
- using enum key;
-
- case W: return camera_up;
- case A: return camera_left;
- case S: return camera_down;
- case D: return camera_right;
- case Home: return camera_reset;
- case Esc: return quit;
- default: return MAX;
- });
-
- if (x != key::MAX)
- keys[x] = pressed;
-}
-
-app::~app()
-{
- loader_::destroy();
-}
-
-void app::keyPressEvent(Platform::Sdl2Application::KeyEvent& event)
-{
- do_key(event.key(), event.modifiers(), true, event.isRepeated());
-}
-
-void app::keyReleaseEvent(Platform::Sdl2Application::KeyEvent& event)
-{
- do_key(event.key(), event.modifiers(), false, false);
-}
-
-} // namespace Magnum::Examples
-
-MAGNUM_APPLICATION_MAIN(Magnum::Examples::app)
-
-#ifdef _MSC_VER
-# include <cstdlib>
-# ifdef __clang__
-# pragma clang diagnostic ignored "-Wmissing-prototypes"
-# pragma clang diagnostic ignored "-Wmain"
-# endif
-
-extern "C" int __stdcall WinMain(void*, void*, void*, int /* nCmdShow */) {
- return main(__argc, __argv);
-}
-#endif