diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2023-04-14 12:53:00 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2023-04-14 12:53:00 +0200 |
commit | 879c76e8fc1c6aa4e23fe0b5ed7ac62e6b1caeb4 (patch) | |
tree | ca2d5ba5e99c878144941be1bb3b04507058d0df /main/draw.cpp | |
parent | f5c387da470ae43a2c8aff75b419e784c8bb3bc5 (diff) |
renders almost correctly
Can't be done any better without using topo sort (which means full vbo
uploads each frame).
Diffstat (limited to 'main/draw.cpp')
-rw-r--r-- | main/draw.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/main/draw.cpp b/main/draw.cpp index 0e4ecc9f..a8bac01c 100644 --- a/main/draw.cpp +++ b/main/draw.cpp @@ -103,8 +103,8 @@ auto main_impl::get_draw_bounds() const noexcept -> draw_bounds y1 = std::max(y1, p.y); } - constexpr int16_t maxx = tile_shader::max_screen_tiles.x()/2 - 1, minx = -maxx, - maxy = tile_shader::max_screen_tiles.y()/2 - 1, miny = -maxy; + const int16_t maxx = tile_shader::max_screen_tiles.x()/2 - 1, minx = -maxx, + maxy = tile_shader::max_screen_tiles.y()/2 - 1, miny = -maxy; x0 = std::clamp(x0, minx, maxx); x1 = std::clamp(x1, minx, maxx); |