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authorStanislaw Halik <sthalik@misaki.pl>2024-01-11 14:29:53 +0100
committerStanislaw Halik <sthalik@misaki.pl>2024-01-11 14:45:29 +0100
commitd74df1b763979d281f76f3f30543aee8d8a638b7 (patch)
tree08939a34160b261c37644595aa8702dd0689d74f /main/main-impl.hpp
parent7867213a01fcabb1f05b1836c2ca59dc3bb2132f (diff)
rename floor -> ground
Diffstat (limited to 'main/main-impl.hpp')
-rw-r--r--main/main-impl.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/main/main-impl.hpp b/main/main-impl.hpp
index f66b0248..8aaf6312 100644
--- a/main/main-impl.hpp
+++ b/main/main-impl.hpp
@@ -2,7 +2,7 @@
#include "floormat/main.hpp"
#include "floormat/settings.hpp"
#include "src/world.hpp"
-#include "draw/floor.hpp"
+#include "draw/ground.hpp"
#include "draw/wall.hpp"
#include "draw/anim.hpp"
#include "shaders/texture-unit-cache.hpp"
@@ -111,7 +111,7 @@ private:
struct world _world{};
Magnum::Timeline timeline;
uint32_t _mouse_cursor = (uint32_t)-1;
- floor_mesh _floor_mesh;
+ ground_mesh _ground_mesh;
wall_mesh _wall_mesh;
anim_mesh _anim_mesh;
#ifdef FM_USE_DEPTH32