diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-08 22:01:19 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-08 22:01:19 +0200 |
commit | df73742cdd427e68057603746864abd3d2b545c2 (patch) | |
tree | aa3bf00f57318feafe271d504d051cda4602836f /main/main.cpp | |
parent | 4c151b5d580e6c855f05583a04fbf5e4220e11cf (diff) |
a
Diffstat (limited to 'main/main.cpp')
-rw-r--r-- | main/main.cpp | 52 |
1 files changed, 1 insertions, 51 deletions
diff --git a/main/main.cpp b/main/main.cpp index 80d85eef..5a555c97 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1,60 +1,10 @@ -#include "tile-atlas.hpp" -#include "loader.hpp" -#include "shaders/tile-shader.hpp" -#include "tile.hpp" -#include "chunk.hpp" -#include "floor-mesh.hpp" -#include "wall-mesh.hpp" -#include "compat/enum-bitset.hpp" - -#include <Magnum/Magnum.h> -#include <Magnum/Math/Vector2.h> +#include "app.hpp" #include <Magnum/GL/DefaultFramebuffer.h> #include <Magnum/GL/Renderer.h> -#include <Magnum/Platform/Sdl2Application.h> #include <Magnum/Trade/AbstractImporter.h> -#include <Magnum/Timeline.h> namespace Magnum::Examples { -struct app final : Platform::Application -{ - using dpi_policy = Platform::Implementation::Sdl2DpiScalingPolicy; - using tile_atlas_ = std::shared_ptr<tile_atlas>; - - explicit app(const Arguments& arguments); - virtual ~app(); - void drawEvent() override; - void update(float dt); - void do_camera(float dt); - void reset_camera_offset(); - void keyPressEvent(KeyEvent& event) override; - void keyReleaseEvent(KeyEvent& event) override; - void do_key(KeyEvent::Key k, KeyEvent::Modifiers m, bool pressed, bool repeated); - void draw_chunk(chunk& c); - void update_window_scale(); - - enum class key : int { - camera_up, camera_left, camera_right, camera_down, camera_reset, - quit, - MAX - }; - chunk make_test_chunk(); - - tile_shader _shader; - tile_atlas_ floor1 = loader.tile_atlas("share/game/images/metal1.tga", {2, 2}); - tile_atlas_ floor2 = loader.tile_atlas("share/game/images/floor1.tga", {4, 4}); - tile_atlas_ wall1 = loader.tile_atlas("share/game/images/wood2.tga", {2, 2}); - tile_atlas_ wall2 = loader.tile_atlas("share/game/images/wood1.tga", {2, 2}); - chunk _chunk = make_test_chunk(); - floor_mesh _floor_mesh; - wall_mesh _wall_mesh; - - Vector2 camera_offset; - enum_bitset<key> keys; - Magnum::Timeline timeline; -}; - app::app(const Arguments& arguments): Platform::Application{ arguments, |