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| author | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-06 09:05:56 +0200 |
|---|---|---|
| committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-06 09:05:56 +0200 |
| commit | b28ab01dceffa15bddedd6a59add89c87af7f289 (patch) | |
| tree | 7d1a864739ef3fc119342fae94af565f1cf60306 /main/main.cpp | |
| parent | ffe92653a7ec4138aa39d38fe8c68d0f0682f062 (diff) | |
a
Diffstat (limited to 'main/main.cpp')
| -rw-r--r-- | main/main.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/main/main.cpp b/main/main.cpp index f58228c6..4acdd471 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -56,7 +56,7 @@ struct app final : Platform::Application tile_shader _shader; tile_atlas_ floor1 = loader.tile_atlas("../share/game/images/metal1.tga", {2, 2}); tile_atlas_ floor2 = loader.tile_atlas("../share/game/images/floor1.tga", {4, 4}); - tile_atlas_ wall1 = loader.tile_atlas("../share/game/images/metal2.tga", {2, 2}); + tile_atlas_ wall1 = loader.tile_atlas("../share/game/images/wood2.tga", {2, 2}); tile_atlas_ wall2 = loader.tile_atlas("../share/game/images/wood1.tga", {2, 2}); chunk _chunk = make_test_chunk(); floor_mesh _floor_mesh; @@ -104,7 +104,7 @@ app::app(const Arguments& arguments): .setTitle("Test") .setSize({1024, 768}, dpi_policy::Physical), GLConfiguration{} - //.setSampleCount(16) + .setSampleCount(4) } { reset_camera_offset(); |
