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authorStanislaw Halik <sthalik@misaki.pl>2022-10-06 09:05:56 +0200
committerStanislaw Halik <sthalik@misaki.pl>2022-10-06 09:05:56 +0200
commitb28ab01dceffa15bddedd6a59add89c87af7f289 (patch)
tree7d1a864739ef3fc119342fae94af565f1cf60306 /main/main.cpp
parentffe92653a7ec4138aa39d38fe8c68d0f0682f062 (diff)
a
Diffstat (limited to 'main/main.cpp')
-rw-r--r--main/main.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/main/main.cpp b/main/main.cpp
index f58228c6..4acdd471 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -56,7 +56,7 @@ struct app final : Platform::Application
tile_shader _shader;
tile_atlas_ floor1 = loader.tile_atlas("../share/game/images/metal1.tga", {2, 2});
tile_atlas_ floor2 = loader.tile_atlas("../share/game/images/floor1.tga", {4, 4});
- tile_atlas_ wall1 = loader.tile_atlas("../share/game/images/metal2.tga", {2, 2});
+ tile_atlas_ wall1 = loader.tile_atlas("../share/game/images/wood2.tga", {2, 2});
tile_atlas_ wall2 = loader.tile_atlas("../share/game/images/wood1.tga", {2, 2});
chunk _chunk = make_test_chunk();
floor_mesh _floor_mesh;
@@ -104,7 +104,7 @@ app::app(const Arguments& arguments):
.setTitle("Test")
.setSize({1024, 768}, dpi_policy::Physical),
GLConfiguration{}
- //.setSampleCount(16)
+ .setSampleCount(4)
}
{
reset_camera_offset();