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authorStanislaw Halik <sthalik@misaki.pl>2023-08-27 09:59:06 +0200
committerStanislaw Halik <sthalik@misaki.pl>2023-08-27 13:13:57 +0200
commit1c5eb68d2d791c87a2030e4b17fb26bdd7931888 (patch)
tree93086d7eb082f8a7d36840688eca87b42e4ba501 /main/setup.cpp
parent2a527f27e22ae35d4d8fccc66451745c7c93d1f9 (diff)
draw, main, shaders: now use shaders/tuc
Diffstat (limited to 'main/setup.cpp')
-rw-r--r--main/setup.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/main/setup.cpp b/main/setup.cpp
index 93f3b943..15b34b2b 100644
--- a/main/setup.cpp
+++ b/main/setup.cpp
@@ -9,7 +9,7 @@ namespace floormat {
main_impl::main_impl(floormat_app& app, fm_settings&& se, int& argc, char** argv) noexcept :
Platform::Sdl2Application{Arguments{argc, argv},
make_conf(se), make_gl_conf(se)},
- s{std::move(se)}, app{app}
+ s{std::move(se)}, app{app}, _shader{_tuc}
{
if (s.vsync)
{