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authorStanislaw Halik <sthalik@misaki.pl>2023-04-13 00:35:28 +0200
committerStanislaw Halik <sthalik@misaki.pl>2023-04-13 00:35:28 +0200
commite1d3607fb443109f1ae49a4765b9e2c5a7998a1b (patch)
tree2316f12a22d3bab259023597045e3cc650404f15 /main
parentd748a3c14e4f5346bc8aff6882c1d082cf3fbd22 (diff)
wip z level
Diffstat (limited to 'main')
-rw-r--r--main/draw.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/main/draw.cpp b/main/draw.cpp
index e124389f..409164c6 100644
--- a/main/draw.cpp
+++ b/main/draw.cpp
@@ -142,7 +142,6 @@ void main_impl::draw_world() noexcept
const with_shifted_camera_offset o{_shader, pos, {minx, miny}, {maxx, maxy}};
if (check_chunk_visible(_shader.camera_offset(), sz))
{
-
_wall_mesh.draw(_shader, c);
_floor_mesh.draw(_shader, c);
}