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authorStanislaw Halik <sthalik@misaki.pl>2024-04-08 22:04:36 +0200
committerStanislaw Halik <sthalik@misaki.pl>2024-04-08 22:04:36 +0200
commiteea5eafd6a004a2d7242c46646c98701e7fc0af2 (patch)
treed4f40a88ea9204439cfa9ff7c02df3e569bd7593 /serialize/savegame.cpp
parent9f626e63c9ca1d00e26797a31d786abc2f560e50 (diff)
w
Diffstat (limited to 'serialize/savegame.cpp')
-rw-r--r--serialize/savegame.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/serialize/savegame.cpp b/serialize/savegame.cpp
index 5e60065d..d583f1ec 100644
--- a/serialize/savegame.cpp
+++ b/serialize/savegame.cpp
@@ -89,7 +89,6 @@ struct object_header_s
object_type& type;
chunk_coords_& ch;
local_coords& tile;
- Vector2b& offset;
};
struct critter_header_s
@@ -197,6 +196,9 @@ struct visitor_
visit(obj.frame, f);
visit(obj.r, f);
visit(obj.pass, f);
+
+ // todo!
+ // immediately after this function's return, read sc_type and then read scenery_proto
}
template<typename F>