diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2024-02-28 18:29:02 +0100 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2024-02-28 20:13:32 +0100 |
commit | 78a3eec9be053a1f82cf2e6235bbaa4deb4a1335 (patch) | |
tree | 4539ba47695bc7b5fd974e2508067cb2fd168636 /shaders/lightmap.cpp | |
parent | 75508e3c03f659080df7db2211fb5a80cc1afeee (diff) |
switch to using unqualified calls to {move,forward,swap}
Diffstat (limited to 'shaders/lightmap.cpp')
-rw-r--r-- | shaders/lightmap.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/shaders/lightmap.cpp b/shaders/lightmap.cpp index 004a4ace..14bb27e2 100644 --- a/shaders/lightmap.cpp +++ b/shaders/lightmap.cpp @@ -48,8 +48,8 @@ template<typename T, typename U> GL::Mesh make_light_mesh(T&& vert, U&& index) { GL::Mesh mesh{GL::MeshPrimitive::Triangles}; - mesh.addVertexBuffer(std::forward<T>(vert), 0, lightmap_shader::Position{}) - .setIndexBuffer(std::forward<U>(index), 0, GL::MeshIndexType::UnsignedShort) + mesh.addVertexBuffer(forward<T>(vert), 0, lightmap_shader::Position{}) + .setIndexBuffer(forward<U>(index), 0, GL::MeshIndexType::UnsignedShort) .setCount(6); return mesh; } @@ -149,8 +149,8 @@ quad& lightmap_shader::alloc_rect() occlusion_mesh = GL::Mesh{NoCreate}; vertex_buf = GL::Buffer{NoCreate}; index_buf = GL::Buffer{NoCreate}; - auto vertexes_ = std::move(vertexes); - auto indexes_ = std::move(indexes); + auto vertexes_ = move(vertexes); + auto indexes_ = move(indexes); vertexes = Array<std::array<Vector3, 4>>{ValueInit, capacity}; indexes = Array<std::array<UnsignedShort, 6>>{ValueInit, capacity}; for (auto i = 0uz; i < count; i++) |