summaryrefslogtreecommitdiffhomepage
path: root/shaders/lightmap.frag
diff options
context:
space:
mode:
authorStanislaw Halik <sthalik@misaki.pl>2023-08-23 03:51:59 +0200
committerStanislaw Halik <sthalik@misaki.pl>2023-08-23 03:51:59 +0200
commit8e4781b3103f68965b2aba4e914f7c3281ccbc59 (patch)
treefe140971aa60c4a7d018c3c3f5cd7a9e9dbebf24 /shaders/lightmap.frag
parente659a6f6edc857fa424b1aafe319f1a9be74a840 (diff)
ok so shadows aren't very slow anymore
Diffstat (limited to 'shaders/lightmap.frag')
-rw-r--r--shaders/lightmap.frag4
1 files changed, 4 insertions, 0 deletions
diff --git a/shaders/lightmap.frag b/shaders/lightmap.frag
index 1f8c5e01..4922db8e 100644
--- a/shaders/lightmap.frag
+++ b/shaders/lightmap.frag
@@ -33,4 +33,8 @@ void main() {
{
color = texture(sampler, gl_FragCoord.xy * size);
}
+ else if (mode == 0) // shadows
+ {
+ color = vec4(0, 0, 0, 1);
+ }
}