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authorStanislaw Halik <sthalik@misaki.pl>2023-06-17 20:44:19 +0200
committerStanislaw Halik <sthalik@misaki.pl>2023-06-17 20:44:19 +0200
commite0ab5ebe9d367f2db8303e97b25faa70cd063855 (patch)
tree835d5f8f53b98d1f429e1411aabdd64856d6c3c3 /shaders/lightmap.hpp
parentbed582123c54a4df098c9cdc53019e0d7038eac8 (diff)
wip
Diffstat (limited to 'shaders/lightmap.hpp')
-rw-r--r--shaders/lightmap.hpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/shaders/lightmap.hpp b/shaders/lightmap.hpp
index e092c78e..f5c7d8c1 100644
--- a/shaders/lightmap.hpp
+++ b/shaders/lightmap.hpp
@@ -56,6 +56,8 @@ struct lightmap_shader final : GL::AbstractShaderProgram
void end_accum();
void bind();
+ static constexpr auto max_chunks = Vector2s(8, 8);
+
private:
enum {
ColorIntensityUniform = 0,