summaryrefslogtreecommitdiffhomepage
path: root/shaders/shader.hpp
diff options
context:
space:
mode:
authorStanislaw Halik <sthalik@misaki.pl>2023-12-22 10:24:05 +0100
committerStanislaw Halik <sthalik@misaki.pl>2023-12-22 10:24:05 +0100
commit28fbe0fd7bd0f463b9f2325edac294f32d357afd (patch)
tree8e76ad454da59661472d2851128fec89a041f4a2 /shaders/shader.hpp
parent424701126b5613badc23dd7354b26294dc1c6c93 (diff)
a
Diffstat (limited to 'shaders/shader.hpp')
-rw-r--r--shaders/shader.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/shaders/shader.hpp b/shaders/shader.hpp
index d66cccb0..16e5bb22 100644
--- a/shaders/shader.hpp
+++ b/shaders/shader.hpp
@@ -45,6 +45,7 @@ struct tile_shader final : private GL::AbstractShaderProgram
static constexpr float ground_depth_offset = 0;
static constexpr float wall_depth_offset = 1;
static constexpr float wall_overlay_depth_offset = 1 + 1./64;
+ static constexpr float wall_side_offset = 1./64;
static constexpr float z_depth_offset = 1 + 4./64;
static constexpr float depth_tile_size = 1.f/(TILE_MAX_DIM * 2 * max_screen_tiles.product());
static constexpr float foreshortening_factor = 0.578125f;