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authorStanislaw Halik <sthalik@misaki.pl>2022-10-03 14:50:04 +0200
committerStanislaw Halik <sthalik@misaki.pl>2022-10-03 14:50:04 +0200
commit919e96949c090bba0162e0004a75efab2c2a5a5f (patch)
tree164024d46037368abb4afc3b71e70ab48d4d22f8 /shaders/tile-shader.vert
parent40f989703b7ca63b9782de747a0b2d8d25e99f12 (diff)
a
Diffstat (limited to 'shaders/tile-shader.vert')
-rw-r--r--shaders/tile-shader.vert4
1 files changed, 2 insertions, 2 deletions
diff --git a/shaders/tile-shader.vert b/shaders/tile-shader.vert
index e9717f86..dfab845e 100644
--- a/shaders/tile-shader.vert
+++ b/shaders/tile-shader.vert
@@ -3,8 +3,8 @@ precision highp float;
layout (location = 0) uniform vec2 scale;
layout (location = 1) uniform vec2 offset;
-in vec4 position;
-in vec2 texcoords;
+layout (location = 0) in vec4 position;
+layout (location = 1) in vec2 texcoords;
noperspective out vec2 frag_texcoords;
void main() {