diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2023-05-10 14:11:02 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2023-05-11 00:33:47 +0200 |
commit | f29ee994108bf443de4aeeabd7519f13ca4b7a4d (patch) | |
tree | 6f1ad0d719dcfcc5c5c199ce1d25c5531550835d /shaders | |
parent | aad0d8fd8e2d3409db1b591c6dbc401e02eaeef3 (diff) |
wip virtual entity stuff
Diffstat (limited to 'shaders')
-rw-r--r-- | shaders/shader.hpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/shaders/shader.hpp b/shaders/shader.hpp index 00bac08e..7e73974b 100644 --- a/shaders/shader.hpp +++ b/shaders/shader.hpp @@ -1,5 +1,4 @@ #pragma once -#include "compat/defs.hpp" #include "tile-defs.hpp" #include <Corrade/Utility/Move.h> #include <Magnum/GL/AbstractShaderProgram.h> @@ -11,15 +10,12 @@ namespace floormat { struct local_coords; -struct tile_shader : GL::AbstractShaderProgram +struct tile_shader final : GL::AbstractShaderProgram { using Position = GL::Attribute<0, Vector3>; using TextureCoordinates = GL::Attribute<1, Vector2>; using Depth = GL::Attribute<2, float>; - fm_DECLARE_DEFAULT_MOVE_ASSIGNMENT_(tile_shader); - fm_DECLARE_DELETED_COPY_ASSIGNMENT(tile_shader); - explicit tile_shader(); ~tile_shader() override; |