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author | Stanislaw Halik <sthalik@misaki.pl> | 2022-11-07 15:27:08 +0100 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-11-07 15:27:08 +0100 |
commit | 151e1f9a56bce31c2703610980c00fc8f527aa6a (patch) | |
tree | c4663ffca0ff35dc2dda04f3cd8e54966683faa2 /shaders | |
parent | 9e390f58ea6e4c50d7ba104c5fe3ad97f74fe6f0 (diff) |
wip
Diffstat (limited to 'shaders')
-rw-r--r-- | shaders/tile.frag | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/tile.frag b/shaders/tile.frag index 5c070ebe..64372b7b 100644 --- a/shaders/tile.frag +++ b/shaders/tile.frag @@ -7,5 +7,5 @@ noperspective in vec2 frag_texcoords; out vec4 color; void main() { - color = vec4(texture(sampler, frag_texcoords).rgb, 1) * tint; + color = texture(sampler, frag_texcoords) * tint; } |