diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2023-09-15 11:34:31 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2023-09-15 17:39:32 +0200 |
commit | ffa0f02e40286f56b261f32195118fe9a6d949cc (patch) | |
tree | 80cc26072be869e00c5092e3ae398c25af6c6c19 /shaders | |
parent | 6cf28269e6c4dc2a9cb09c8013a3cc21a190f31a (diff) |
shaders/lightmap: explicitly unbind the other attachment
Diffstat (limited to 'shaders')
-rw-r--r-- | shaders/lightmap.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/shaders/lightmap.cpp b/shaders/lightmap.cpp index ce315c30..6600885c 100644 --- a/shaders/lightmap.cpp +++ b/shaders/lightmap.cpp @@ -250,6 +250,7 @@ void lightmap_shader::add_light(Vector2 neighbor_offset, const light_s& light) framebuffer.fb.mapForDraw({ { 0u, GL::Framebuffer::ColorAttachment{0} }, + { 1u, GL::Framebuffer::DrawAttachment::None }, }); Block block = { @@ -273,6 +274,7 @@ void lightmap_shader::add_light(Vector2 neighbor_offset, const light_s& light) AbstractShaderProgram::draw(mesh_view); framebuffer.fb.mapForDraw({ + { 0u, GL::Framebuffer::DrawAttachment::None }, { 1u, GL::Framebuffer::ColorAttachment{1} }, }); setUniform(ModeUniform, BlendLightmapMode); |