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authorStanislaw Halik <sthalik@misaki.pl>2022-10-20 23:25:32 +0200
committerStanislaw Halik <sthalik@misaki.pl>2022-10-20 23:25:32 +0200
commit4213fa8a986ccfdf03783638862a9aacf3ea8601 (patch)
treee1d78e3dcc74ce6c2605ff31e035fb7e4ad36453 /shaders
parentd22abc50862f7243228c93fd2fd3878b37821487 (diff)
rename macros
Diffstat (limited to 'shaders')
-rw-r--r--shaders/tile-shader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/tile-shader.cpp b/shaders/tile-shader.cpp
index 87238f5a..11dc7c49 100644
--- a/shaders/tile-shader.cpp
+++ b/shaders/tile-shader.cpp
@@ -57,7 +57,7 @@ void tile_shader::_draw()
if (const auto offset = Vector2{(float)_camera_offset[0], (float)_camera_offset[1]};
offset != _real_camera_offset)
{
- ASSERT(offset[0] < 1 << 24 && offset[1] < 1 << 24);
+ fm_assert(offset[0] < 1 << 24 && offset[1] < 1 << 24);
_real_camera_offset = offset;
setUniform(OffsetUniform, offset);
}