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authorStanislaw Halik <sthalik@misaki.pl>2022-11-12 08:40:08 +0100
committerStanislaw Halik <sthalik@misaki.pl>2022-11-12 09:57:16 +0100
commita6af5d7b0cdb037bf8d0fd99aedfedc9789fd74c (patch)
tree6664758f61d0bee67ba64f231a6ec2e6b4dd72ac /src/anim.hpp
parent7434d29f3ce0033194b53b44ed881f749e67da75 (diff)
add offset to anim_group rotations
Diffstat (limited to 'src/anim.hpp')
-rw-r--r--src/anim.hpp41
1 files changed, 41 insertions, 0 deletions
diff --git a/src/anim.hpp b/src/anim.hpp
new file mode 100644
index 00000000..771df5d7
--- /dev/null
+++ b/src/anim.hpp
@@ -0,0 +1,41 @@
+#pragma once
+
+#include "compat/integer-types.hpp"
+#include <vector>
+#include <Corrade/Containers/String.h>
+#include <Magnum/Magnum.h>
+#include <Magnum/Math/Vector2.h>
+
+namespace floormat {
+
+struct anim_frame final
+{
+ Vector2i ground;
+ Vector2ui offset, size;
+};
+
+enum class anim_direction : unsigned char
+{
+ N, NE, E, SE, S, SW, W, NW,
+ COUNT,
+};
+
+struct anim_group final
+{
+ String name;
+ std::vector<anim_frame> frames;
+ Vector2ui ground;
+ Vector2b offset;
+};
+
+struct anim_def final
+{
+ static constexpr int default_fps = 24;
+
+ String object_name, anim_name;
+ std::vector<anim_group> groups;
+ Vector2ui pixel_size;
+ std::size_t nframes = 0, width = 0, height = 0, fps = default_fps, actionframe = 0;
+};
+
+} // namespace floormat