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author | Stanislaw Halik <sthalik@misaki.pl> | 2024-02-28 18:29:02 +0100 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2024-02-28 20:13:32 +0100 |
commit | 78a3eec9be053a1f82cf2e6235bbaa4deb4a1335 (patch) | |
tree | 4539ba47695bc7b5fd974e2508067cb2fd168636 /src/chunk-render.cpp | |
parent | 75508e3c03f659080df7db2211fb5a80cc1afeee (diff) |
switch to using unqualified calls to {move,forward,swap}
Diffstat (limited to 'src/chunk-render.cpp')
-rw-r--r-- | src/chunk-render.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/chunk-render.cpp b/src/chunk-render.cpp index efcacb88..a2e1032a 100644 --- a/src/chunk-render.cpp +++ b/src/chunk-render.cpp @@ -80,7 +80,7 @@ auto chunk::ensure_ground_mesh() noexcept -> ground_mesh_tuple mesh.addVertexBuffer(GL::Buffer{vertex_view}, 0, tile_shader::Position{}, tile_shader::TextureCoordinates{}, tile_shader::Depth{}) .setIndexBuffer(GL::Buffer{vert_index_view}, 0, GL::MeshIndexType::UnsignedShort) .setCount(int32_t(6 * count)); - ground_mesh = Utility::move(mesh); + ground_mesh = move(mesh); return { ground_mesh, _ground->indexes, count }; } |