summaryrefslogtreecommitdiffhomepage
path: root/src/chunk-render.cpp
diff options
context:
space:
mode:
authorStanislaw Halik <sthalik@misaki.pl>2023-04-12 00:08:56 +0200
committerStanislaw Halik <sthalik@misaki.pl>2023-04-12 00:08:56 +0200
commit903e1644fce5652a621803a6eb3617d605d22434 (patch)
treece088b04f92ffc8bdb5e6c1d31e3981e20a5b2bb /src/chunk-render.cpp
parent993d828c3c2cdab6174e460c39a605dbd31d192c (diff)
wip
Diffstat (limited to 'src/chunk-render.cpp')
-rw-r--r--src/chunk-render.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/chunk-render.cpp b/src/chunk-render.cpp
index 28bdc759..802cb11a 100644
--- a/src/chunk-render.cpp
+++ b/src/chunk-render.cpp
@@ -71,7 +71,7 @@ GL::Mesh chunk::make_wall_mesh(size_t count)
const local_coords pos{i / 2u};
const auto center = Vector3(pos) * TILE_SIZE;
const auto quad = i & 1 ? atlas->wall_quad_W(center, TILE_SIZE) : atlas->wall_quad_N(center, TILE_SIZE);
- const float depth = tile_shader::depth_value(pos, tile_shader::wall_depth_offset);
+ const float depth = tile_shader::depth_value(pos);
const auto texcoords = atlas->texcoords_for_id(variant);
auto& v = vertexes[k];
for (auto j = 0uz; j < 4; j++)