summaryrefslogtreecommitdiffhomepage
path: root/src/chunk-render.cpp
diff options
context:
space:
mode:
authorStanislaw Halik <sthalik@misaki.pl>2023-04-14 11:58:23 +0200
committerStanislaw Halik <sthalik@misaki.pl>2023-04-14 11:58:23 +0200
commitf5c387da470ae43a2c8aff75b419e784c8bb3bc5 (patch)
tree744a80e82462849ae538b6c04e941ab6fd7d09fa /src/chunk-render.cpp
parente1ae8881918415ef13fdea7c7087d01d873ad07a (diff)
it probably renders correctly now
Diffstat (limited to 'src/chunk-render.cpp')
-rw-r--r--src/chunk-render.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/chunk-render.cpp b/src/chunk-render.cpp
index 28bdc759..8ec10610 100644
--- a/src/chunk-render.cpp
+++ b/src/chunk-render.cpp
@@ -40,7 +40,7 @@ auto chunk::ensure_ground_mesh() noexcept -> ground_mesh_tuple
const local_coords pos{i};
const auto quad = atlas->floor_quad(Vector3(pos) * TILE_SIZE, TILE_SIZE2);
const auto texcoords = atlas->texcoords_for_id(_ground_variants[i]);
- const float depth = tile_shader::depth_value(local_coords{0});
+ const float depth = tile_shader::depth_value(pos);
auto& v = vertexes[k];
for (auto j = 0uz; j < 4; j++)
v[j] = { quad[j], texcoords[j], depth };