diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2023-03-26 21:35:34 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2023-03-26 21:35:34 +0200 |
commit | c27896540f0a1051183cb3f0de314f170d3c32c3 (patch) | |
tree | e1564ff15dfbd4efd45a1bc0297f63f3261afd02 /src/chunk-scenery.hpp | |
parent | 971307ae56bf8ad15e049b91ea3ebd140c81d4cd (diff) |
src/chunk: rename draw_entity -> entity_draw_order
Diffstat (limited to 'src/chunk-scenery.hpp')
-rw-r--r-- | src/chunk-scenery.hpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/chunk-scenery.hpp b/src/chunk-scenery.hpp index 56efdfd7..fcb59c50 100644 --- a/src/chunk-scenery.hpp +++ b/src/chunk-scenery.hpp @@ -17,7 +17,7 @@ struct chunk::topo_sort_data bool intersects(const topo_sort_data& other) const; }; -struct chunk::draw_entity +struct chunk::entity_draw_order { const entity *e; float ord; @@ -25,7 +25,7 @@ struct chunk::draw_entity }; struct chunk::scenery_mesh_tuple { GL::Mesh& mesh; - ArrayView<draw_entity> array; + ArrayView<entity_draw_order> array; size_t size; }; |