diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2022-11-09 11:45:34 +0100 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-11-09 11:45:34 +0100 |
commit | ff3a18b1a251a5e85057e52303efa0cdd79e8a66 (patch) | |
tree | 44c2f3a6f69bc922d71063debd14ba669c74ca0d /src/chunk.cpp | |
parent | b4770eb85369e91cbf800e8192dac0d8c0c627cf (diff) |
add floor mesh to struct chunk
Diffstat (limited to 'src/chunk.cpp')
-rw-r--r-- | src/chunk.cpp | 75 |
1 files changed, 74 insertions, 1 deletions
diff --git a/src/chunk.cpp b/src/chunk.cpp index ea3fd8d7..973a1a5d 100644 --- a/src/chunk.cpp +++ b/src/chunk.cpp @@ -1,4 +1,9 @@ #include "chunk.hpp" +#include "tile-atlas.hpp" +#include "shaders/tile.hpp" +#include <algorithm> +#include <Corrade/Containers/ArrayViewStl.h> +#include <Magnum/GL/Buffer.h> namespace floormat { @@ -19,7 +24,65 @@ bool chunk::empty(bool force) const noexcept return true; } -chunk::chunk() noexcept = default; +tile_atlas* chunk::ground_atlas_at(std::size_t i) const noexcept +{ + return _ground_atlases[i].get(); +} + +static constexpr auto make_index_array() +{ + std::array<std::array<UnsignedShort, 6>, TILE_COUNT> array; + for (std::size_t i = 0; i < TILE_COUNT; i++) + array[i] = tile_atlas::indices(i); + return array; +} + +auto chunk::ensure_ground_mesh() noexcept -> mesh_tuple +{ + if (!_ground_modified) + return { ground_mesh, ground_indexes }; + _ground_modified = false; + + for (std::size_t i = 0; i < TILE_COUNT; i++) + ground_indexes[i] = std::uint8_t(i); + std::sort(ground_indexes.begin(), ground_indexes.end(), [this](std::uint8_t a, std::uint8_t b) { + return _ground_atlases[a].get() < _ground_atlases[b].get(); + }); + + struct vertex { + Vector3 position; + Vector2 texcoords; + }; + std::array<std::array<vertex, 4>, TILE_COUNT> vertexes; + for (std::size_t k = 0; k < TILE_COUNT; k++) + { + const std::uint8_t i = ground_indexes[k]; + if (auto atlas = _ground_atlases[i]; !atlas) + vertexes[k] = {}; + else + { + const std::uint8_t x = i % TILE_MAX_DIM, y = i / TILE_MAX_DIM; + auto quad = atlas->floor_quad(Vector3(x, y, 0) * TILE_SIZE, TILE_SIZE2); + auto texcoords = atlas->texcoords_for_id(_ground_variants[i] % atlas->num_tiles()); + auto& v = vertexes[k]; + for (std::size_t j = 0; j < 4; j++) + v[j] = { quad[j], texcoords[j] }; + } + } + constexpr auto indexes = make_index_array(); + + GL::Mesh mesh{GL::MeshPrimitive::Triangles}; + mesh.addVertexBuffer(GL::Buffer{vertexes}, 0, tile_shader::Position{}, tile_shader::TextureCoordinates{}) + .setIndexBuffer(GL::Buffer{indexes}, 0, GL::MeshIndexType::UnsignedShort) + .setCount(6 * TILE_COUNT); + ground_mesh = Utility::move(mesh); + return { ground_mesh, ground_indexes }; +} + +chunk::chunk() noexcept // NOLINT(modernize-use-equals-default) +{ + //fm_debug("chunk ctor"); +} tile_ref chunk::operator[](std::size_t idx) noexcept { return { *this, std::uint8_t(idx) }; } tile_proto chunk::operator[](std::size_t idx) const noexcept { return tile_proto(tile_ref { *const_cast<chunk*>(this), std::uint8_t(idx) }); } @@ -36,4 +99,14 @@ auto chunk::end() const noexcept -> const_iterator { return cend(); } chunk::chunk(chunk&&) noexcept = default; chunk& chunk::operator=(chunk&&) noexcept = default; +void chunk::mark_modified() noexcept +{ + _ground_modified = true; +} + +bool chunk::is_modified() const noexcept +{ + return _ground_modified; +} + } // namespace floormat |