summaryrefslogtreecommitdiffhomepage
path: root/src/chunk.cpp
diff options
context:
space:
mode:
authorStanislaw Halik <sthalik@misaki.pl>2022-11-09 11:45:34 +0100
committerStanislaw Halik <sthalik@misaki.pl>2022-11-09 11:45:34 +0100
commitff3a18b1a251a5e85057e52303efa0cdd79e8a66 (patch)
tree44c2f3a6f69bc922d71063debd14ba669c74ca0d /src/chunk.cpp
parentb4770eb85369e91cbf800e8192dac0d8c0c627cf (diff)
add floor mesh to struct chunk
Diffstat (limited to 'src/chunk.cpp')
-rw-r--r--src/chunk.cpp75
1 files changed, 74 insertions, 1 deletions
diff --git a/src/chunk.cpp b/src/chunk.cpp
index ea3fd8d7..973a1a5d 100644
--- a/src/chunk.cpp
+++ b/src/chunk.cpp
@@ -1,4 +1,9 @@
#include "chunk.hpp"
+#include "tile-atlas.hpp"
+#include "shaders/tile.hpp"
+#include <algorithm>
+#include <Corrade/Containers/ArrayViewStl.h>
+#include <Magnum/GL/Buffer.h>
namespace floormat {
@@ -19,7 +24,65 @@ bool chunk::empty(bool force) const noexcept
return true;
}
-chunk::chunk() noexcept = default;
+tile_atlas* chunk::ground_atlas_at(std::size_t i) const noexcept
+{
+ return _ground_atlases[i].get();
+}
+
+static constexpr auto make_index_array()
+{
+ std::array<std::array<UnsignedShort, 6>, TILE_COUNT> array;
+ for (std::size_t i = 0; i < TILE_COUNT; i++)
+ array[i] = tile_atlas::indices(i);
+ return array;
+}
+
+auto chunk::ensure_ground_mesh() noexcept -> mesh_tuple
+{
+ if (!_ground_modified)
+ return { ground_mesh, ground_indexes };
+ _ground_modified = false;
+
+ for (std::size_t i = 0; i < TILE_COUNT; i++)
+ ground_indexes[i] = std::uint8_t(i);
+ std::sort(ground_indexes.begin(), ground_indexes.end(), [this](std::uint8_t a, std::uint8_t b) {
+ return _ground_atlases[a].get() < _ground_atlases[b].get();
+ });
+
+ struct vertex {
+ Vector3 position;
+ Vector2 texcoords;
+ };
+ std::array<std::array<vertex, 4>, TILE_COUNT> vertexes;
+ for (std::size_t k = 0; k < TILE_COUNT; k++)
+ {
+ const std::uint8_t i = ground_indexes[k];
+ if (auto atlas = _ground_atlases[i]; !atlas)
+ vertexes[k] = {};
+ else
+ {
+ const std::uint8_t x = i % TILE_MAX_DIM, y = i / TILE_MAX_DIM;
+ auto quad = atlas->floor_quad(Vector3(x, y, 0) * TILE_SIZE, TILE_SIZE2);
+ auto texcoords = atlas->texcoords_for_id(_ground_variants[i] % atlas->num_tiles());
+ auto& v = vertexes[k];
+ for (std::size_t j = 0; j < 4; j++)
+ v[j] = { quad[j], texcoords[j] };
+ }
+ }
+ constexpr auto indexes = make_index_array();
+
+ GL::Mesh mesh{GL::MeshPrimitive::Triangles};
+ mesh.addVertexBuffer(GL::Buffer{vertexes}, 0, tile_shader::Position{}, tile_shader::TextureCoordinates{})
+ .setIndexBuffer(GL::Buffer{indexes}, 0, GL::MeshIndexType::UnsignedShort)
+ .setCount(6 * TILE_COUNT);
+ ground_mesh = Utility::move(mesh);
+ return { ground_mesh, ground_indexes };
+}
+
+chunk::chunk() noexcept // NOLINT(modernize-use-equals-default)
+{
+ //fm_debug("chunk ctor");
+}
tile_ref chunk::operator[](std::size_t idx) noexcept { return { *this, std::uint8_t(idx) }; }
tile_proto chunk::operator[](std::size_t idx) const noexcept { return tile_proto(tile_ref { *const_cast<chunk*>(this), std::uint8_t(idx) }); }
@@ -36,4 +99,14 @@ auto chunk::end() const noexcept -> const_iterator { return cend(); }
chunk::chunk(chunk&&) noexcept = default;
chunk& chunk::operator=(chunk&&) noexcept = default;
+void chunk::mark_modified() noexcept
+{
+ _ground_modified = true;
+}
+
+bool chunk::is_modified() const noexcept
+{
+ return _ground_modified;
+}
+
} // namespace floormat