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authorStanislaw Halik <sthalik@misaki.pl>2024-04-06 23:11:21 +0200
committerStanislaw Halik <sthalik@misaki.pl>2024-04-06 23:49:50 +0200
commit7ed03e01ac8913a90cae827bc656969e09fc7455 (patch)
treebe3f87d4bbae74806aa45f72f5069ee82f8fc9ac /src/chunk.hpp
parentd26b3630c7248bc367d6e45faacc5ff0d734c66e (diff)
mark tiles reachable around player in region bitmask
Diffstat (limited to 'src/chunk.hpp')
-rw-r--r--src/chunk.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/chunk.hpp b/src/chunk.hpp
index 266d01e5..2eccef14 100644
--- a/src/chunk.hpp
+++ b/src/chunk.hpp
@@ -117,8 +117,8 @@ public:
static constexpr size_t max_wall_quad_count =
TILE_COUNT*Wall::Direction_COUNT*(Wall::Group_COUNT+4);
- pass_region make_pass_region(bool debug = false);
- pass_region make_pass_region(const Search::pred& f, bool debug = false);
+ pass_region make_pass_region(bool debug = false, ArrayView<Vector2i> positions = {});
+ pass_region make_pass_region(const Search::pred& f, bool debug = false, ArrayView<Vector2i> positions = {});
private:
struct ground_stuff