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authorStanislaw Halik <sthalik@misaki.pl>2024-04-06 20:31:32 +0200
committerStanislaw Halik <sthalik@misaki.pl>2024-04-06 20:31:32 +0200
commitd26b3630c7248bc367d6e45faacc5ff0d734c66e (patch)
tree270287a7bbd97a6ed63817d4872c7df0ec41b29d /src/critter.hpp
parentee5d38b3d5b994425776ca9fe19ce0bdc8f70c8f (diff)
remove outdated comment
Diffstat (limited to 'src/critter.hpp')
-rw-r--r--src/critter.hpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/critter.hpp b/src/critter.hpp
index 40423b3f..d19c3382 100644
--- a/src/critter.hpp
+++ b/src/critter.hpp
@@ -30,11 +30,6 @@ struct critter final : object
explicit operator critter_proto() const;
void update(size_t& i, const Ns& dt) override;
- // todo!
- // add a field: last_update_frame. if doesn't equal to the current world's update
- // frame, update() gets called and last_update_frame is set to current frame.
- // when update() returns true, the *currently* iterated chunk gets rescanned from
- // the beginning in editor's update world
void update_movement(size_t& i, const Ns& dt, rotation r);
void update_nonplayable(size_t& i, const Ns& dt);