diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2024-04-06 20:31:32 +0200 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2024-04-06 20:31:32 +0200 |
commit | d26b3630c7248bc367d6e45faacc5ff0d734c66e (patch) | |
tree | 270287a7bbd97a6ed63817d4872c7df0ec41b29d /src/critter.hpp | |
parent | ee5d38b3d5b994425776ca9fe19ce0bdc8f70c8f (diff) |
remove outdated comment
Diffstat (limited to 'src/critter.hpp')
-rw-r--r-- | src/critter.hpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/critter.hpp b/src/critter.hpp index 40423b3f..d19c3382 100644 --- a/src/critter.hpp +++ b/src/critter.hpp @@ -30,11 +30,6 @@ struct critter final : object explicit operator critter_proto() const; void update(size_t& i, const Ns& dt) override; - // todo! - // add a field: last_update_frame. if doesn't equal to the current world's update - // frame, update() gets called and last_update_frame is set to current frame. - // when update() returns true, the *currently* iterated chunk gets rescanned from - // the beginning in editor's update world void update_movement(size_t& i, const Ns& dt, rotation r); void update_nonplayable(size_t& i, const Ns& dt); |