diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2023-03-20 06:29:31 +0100 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2023-03-20 07:54:17 +0100 |
commit | 1c13313ec845d43077bd7e78538358ca4e007f8a (patch) | |
tree | 95923091df12f95bae5049d88037c9c8ff39f07f /src/entity.cpp | |
parent | 38a87664deaedacf0aa8e97d9b0aa46dfb6c8ae6 (diff) |
sort entities by id rather than draw order
Diffstat (limited to 'src/entity.cpp')
-rw-r--r-- | src/entity.cpp | 71 |
1 files changed, 18 insertions, 53 deletions
diff --git a/src/entity.cpp b/src/entity.cpp index 0d8b246b..971b532d 100644 --- a/src/entity.cpp +++ b/src/entity.cpp @@ -9,6 +9,12 @@ namespace floormat { +namespace { + +constexpr auto entity_id_lessp = [](const auto& a, const auto& b) { return a->id < b->id; }; + +} // namespace + bool entity_proto::operator==(const entity_proto&) const = default; entity_proto& entity_proto::operator=(const entity_proto&) = default; entity_proto::~entity_proto() noexcept = default; @@ -62,18 +68,11 @@ struct chunk& entity::chunk() const size_t entity::index() const { auto& c = chunk(); + const auto fn = [id = id](const auto& a, const auto&) { return a->id < id; }; auto& es = c._entities; - auto it = std::lower_bound(es.cbegin(), es.cend(), nullptr, [ord = ordinal()](const auto& a, const auto&) { return a->ordinal() < ord; }); - if (it == es.cend()) - goto slow; - it = std::find_if(it, es.cend(), [id = id](const auto& x) { return x->id == id; }); - if (it == es.cend()) - goto slow; - return (size_t)std::distance(es.cbegin(), it); -slow: - fm_warn_once("BUG: wrong entity sort order"); - it = std::find_if(es.cbegin(), es.cend(), [id = id](const auto& x) { return x->id == id; }); + auto it = std::lower_bound(es.cbegin(), es.cend(), nullptr, fn); fm_assert(it != es.cend()); + fm_assert((*it)->id == id); return (size_t)std::distance(es.cbegin(), it); } @@ -95,12 +94,14 @@ bool entity::can_rotate(rotation new_r) void entity::rotate(size_t, rotation new_r) { fm_assert(atlas->check_rotation(new_r)); + // todo normalize coords auto offset_ = !is_dynamic() ? rotate_point(offset, r, new_r) : offset; // todo add boolean for this condition auto bbox_offset_ = rotate_point(bbox_offset, r, new_r); auto bbox_size_ = rotate_size(bbox_size, r, new_r); set_bbox(offset_, bbox_offset_, bbox_size_, pass); if (r != new_r && !is_dynamic()) c->mark_scenery_modified(); + const_cast<rotation&>(r) = new_r; } @@ -160,6 +161,8 @@ size_t entity::move_to(size_t i, Vector2i delta, rotation new_r) auto& es = c->_entities; fm_debug_assert(i < es.size()); auto e_ = es[i]; + + fm_assert(&*e_ == this); auto& w = *c->_world; const auto [coord_, offset_] = normalize_coords(coord, offset, delta); @@ -174,7 +177,6 @@ size_t entity::move_to(size_t i, Vector2i delta, rotation new_r) const auto bb_size = rotate_size(bbox_size, r, new_r); bool b0 = c->_bbox_for_scenery(*this, bb0), b1 = c->_bbox_for_scenery(*this, coord_.local(), offset_, bb_offset, bb_size, bb1); - const auto ord = ordinal(coord_.local(), offset_); if (coord_.chunk() == coord.chunk()) { @@ -184,7 +186,7 @@ size_t entity::move_to(size_t i, Vector2i delta, rotation new_r) const_cast<rotation&>(r) = new_r; //for (auto i = 0_uz; const auto& x : es) fm_debug("%zu %s %f", i++, x->atlas->name().data(), x->ordinal()); //fm_debug("insert (%hd;%hd|%hhd;%hhd) %td -> %zu | %f", coord_.chunk().x, coord_.chunk().y, coord_.local().x, coord_.local().y, pos1, es.size(), e.ordinal()); - return reposition(i); + return i; } else { @@ -195,7 +197,7 @@ size_t entity::move_to(size_t i, Vector2i delta, rotation new_r) c2._add_bbox(bb1); c->remove_entity(i); auto& es = c2._entities; - auto it = std::lower_bound(es.cbegin(), es.cend(), e_, [=](const auto& a, const auto&) { return a->ordinal() < ord; }); + auto it = std::lower_bound(es.cbegin(), es.cend(), e_, entity_id_lessp); auto ret = (size_t)std::distance(es.cbegin(), it); const_cast<global_coords&>(coord) = coord_; set_bbox_(offset_, bb_offset, bb_size, pass); @@ -231,8 +233,9 @@ entity::operator entity_proto() const void entity::set_bbox(Vector2b offset_, Vector2b bbox_offset_, Vector2ub bbox_size_, pass_mode pass) { - if (offset != offset_ && !is_dynamic()) - c->mark_scenery_modified(); + if (offset != offset_) + if (!is_dynamic()) + c->mark_scenery_modified(); chunk::bbox bb0, bb; const bool b0 = c->_bbox_for_scenery(*this, bb0); @@ -249,44 +252,6 @@ bool entity::is_dynamic() const return atlas->info().fps > 0; } -size_t entity::reposition(size_t i) -{ - const auto ord = ordinal(); - const auto fn = [=](const auto& a, const auto&) { return a->ordinal() < ord; }; - auto& es = c->_entities; - fm_assert(i < es.size()); - auto e_ = es[i]; - fm_assert(&*e_ == this); - const auto old_it = es.cbegin() + ptrdiff_t(i); - if (auto it = std::lower_bound(es.cbegin(), old_it, e_, fn); - it != old_it) - { - auto pos = std::distance(es.cbegin(), it); - //Debug{} << "repos: backward to" << std::distance(es.cbegin(), it) << "from" << i; - es.erase(old_it); - es.insert(es.cbegin() + pos, e_); - i = (size_t)pos; - goto done; - } - if (auto it = std::lower_bound(old_it, es.cend(), e_, fn); - it != old_it) - { - --it; - auto pos = std::distance(es.cbegin(), it); - //Debug{} << "repos: forward to" << std::distance(es.cbegin(), it) << "from" << i; - es.erase(old_it); - es.insert(es.cbegin() + pos, e_); - goto done; - } - - //Debug{} << "repos: no need to move" << i; - return i; -done: - if (!is_dynamic()) - c->mark_scenery_modified(); - return (size_t)i; -} - entity_type entity::type_of() const noexcept { return type(); |