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authorStanislaw Halik <sthalik@misaki.pl>2023-05-18 16:26:01 +0200
committerStanislaw Halik <sthalik@misaki.pl>2023-05-18 16:26:01 +0200
commitec7be88fbb4062af20b77198007d815c321c2850 (patch)
tree85fbe24dc79d2e8072990939f1e7e8de97a84e84 /src/light.cpp
parent44c8e45d71e5320aedaa5b4b839e636a0d973f7f (diff)
wip vobj
Diffstat (limited to 'src/light.cpp')
-rw-r--r--src/light.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/light.cpp b/src/light.cpp
index 64da857b..e1dd00b9 100644
--- a/src/light.cpp
+++ b/src/light.cpp
@@ -4,7 +4,12 @@
namespace floormat {
-light_proto::light_proto() = default;
+light_proto::light_proto()
+{
+ pass = pass_mode::pass;
+ type = entity_type::light;
+}
+
light_proto::light_proto(const light_proto&) = default;
light_proto& light_proto::operator=(const light_proto&) = default;
light_proto::~light_proto() noexcept = default;
@@ -20,7 +25,7 @@ light::light(object_id id, struct chunk& c, const light_proto& proto) :
float light::depth_offset() const
{
- constexpr auto ret = 4.f / tile_shader::depth_tile_size;
+ constexpr auto ret = 4 / tile_shader::depth_tile_size;
return ret;
}