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authorStanislaw Halik <sthalik@misaki.pl>2024-04-13 12:26:26 +0200
committerStanislaw Halik <sthalik@misaki.pl>2024-04-13 12:26:26 +0200
commitcb13eb86db3593e723ce06c48a5cb2c94505d6ae (patch)
tree9b56825b1debc908dc999feace69645eb56eb2f8 /src/pass-mode.hpp
parent2c042d30d96827941e5052d4eca0cc03965cacc8 (diff)
use inheritance for scenery, not std::variant
It's still WIP because creating scenery has to branch on all subtypes. This needs to be taken care of generically in `world::make_object()`.
Diffstat (limited to 'src/pass-mode.hpp')
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