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authorStanislaw Halik <sthalik@misaki.pl>2023-11-22 03:56:58 +0100
committerStanislaw Halik <sthalik@misaki.pl>2023-11-22 03:56:58 +0100
commit9e749583791c9523efab90665ffd8f5c30e4f449 (patch)
treebcb7fd1774e0b1ca4f69ff19c9c2f9e3c63eac1a /src/quads.cpp
parent34c451c6b64ba1c11efa9a390c16e2097a25279a (diff)
a wip
Diffstat (limited to 'src/quads.cpp')
-rw-r--r--src/quads.cpp60
1 files changed, 60 insertions, 0 deletions
diff --git a/src/quads.cpp b/src/quads.cpp
new file mode 100644
index 00000000..a02654b0
--- /dev/null
+++ b/src/quads.cpp
@@ -0,0 +1,60 @@
+#include "quads.hpp"
+
+namespace floormat::Quads {
+
+std::array<UnsignedShort, 6> quad_indexes(size_t N)
+{
+ using u16 = UnsignedShort;
+ return { /* 3--1 1 */
+ (u16)(0+N*4), (u16)(1+N*4), (u16)(2+N*4), /* | / /| */
+ (u16)(2+N*4), (u16)(1+N*4), (u16)(3+N*4), /* |/ / | */
+ }; /* 2 2--0 */
+}
+
+quad floor_quad(const Vector3 center, const Vector2 size)
+{
+ float x = size[0]*.5f, y = size[1]*.5f;
+ return {{
+ { x + center[0], -y + center[1], center[2]},
+ { x + center[0], y + center[1], center[2]},
+ {-x + center[0], -y + center[1], center[2]},
+ {-x + center[0], y + center[1], center[2]},
+ }};
+}
+
+quad wall_quad_W(const Vector3 center, const Vector3 size)
+{
+ float x = size[0]*.5f, y = size[1]*.5f, z = size[2];
+ return {{
+ {-x + center[0], y + center[1], z + center[2] },
+ {-x + center[0], y + center[1], center[2] },
+ {-x + center[0], -y + center[1], z + center[2] },
+ {-x + center[0], -y + center[1], center[2] },
+ }};
+}
+
+quad wall_quad_N(const Vector3 center, const Vector3 size)
+{
+ float x = size[0]*.5f, y = size[1]*.5f, z = size[2];
+ return {{
+ { x + center[0], -y + center[1], z + center[2] },
+ { x + center[0], -y + center[1], center[2] },
+ {-x + center[0], -y + center[1], z + center[2] },
+ {-x + center[0], -y + center[1], center[2] },
+ }};
+}
+
+texcoords texcoords_at(Vector2ui pos_, Vector2ui size_, Vector2ui image_size_)
+{
+ auto pos = Vector2(pos_), size = Vector2(size_), image_size = Vector2(image_size_);
+ auto offset = pos + Vector2(.5f), end = offset + size - Vector2(1);
+ auto x0 = offset / image_size, x1 = end / image_size;
+ return {{
+ { x1.x(), 1.f - x1.y() }, // bottom right
+ { x1.x(), 1.f - x0.y() }, // top right
+ { x0.x(), 1.f - x1.y() }, // bottom left
+ { x0.x(), 1.f - x0.y() }, // top left
+ }};
+}
+
+} // namespace floormat::Quads