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authorStanislaw Halik <sthalik@misaki.pl>2024-04-14 08:53:35 +0200
committerStanislaw Halik <sthalik@misaki.pl>2024-04-14 09:22:54 +0200
commit9d35200ea54a0729d489dc2c76823a2a13cdcac4 (patch)
treeafe10e017dcc226750c0023d0787df912927e6cd /src/world.cpp
parentc8ae1f808a16d664ec229ca3a2237ac39bf1164d (diff)
add find_object specialization for scenery subtypes
Diffstat (limited to 'src/world.cpp')
-rw-r--r--src/world.cpp27
1 files changed, 22 insertions, 5 deletions
diff --git a/src/world.cpp b/src/world.cpp
index 9f7c0cc3..dd6f2ca7 100644
--- a/src/world.cpp
+++ b/src/world.cpp
@@ -196,7 +196,12 @@ void world::set_object_counter(object_id value)
void world::throw_on_wrong_object_type(object_id id, object_type actual, object_type expected)
{
- fm_throw("object '{}' has wrong object type '{}', should be '{}'"_cf, id, (size_t)actual, (size_t)expected);
+ fm_throw("object {} has wrong object type {}, should be {}"_cf, id, (size_t)actual, (size_t)expected);
+}
+
+void world::throw_on_wrong_scenery_type(object_id id, scenery_type actual, scenery_type expected)
+{
+ fm_throw("object {} has wrong scenery type {}, should be {}"_cf, id, (size_t)actual, (size_t)expected);
}
void world::throw_on_empty_scenery_proto(object_id id, global_coords pos, Vector2b offset)
@@ -285,18 +290,30 @@ std::shared_ptr<T> world::find_object(object_id id)
return {};
else if constexpr(std::is_same_v<T, object>)
return ptr;
+ else if (ptr->type() != object_type_<T>::value) [[unlikely]]
+ throw_on_wrong_object_type(id, ptr->type(), object_type_<T>::value);
+ else
+ return static_pointer_cast<T>(move(ptr));
+}
+
+template<typename T>
+requires is_strict_base_of<scenery, T>
+std::shared_ptr<T> world::find_object(object_id id)
+{
+ if (auto ptr = find_object<scenery>(id); !ptr)
+ return {};
+ else if (ptr->scenery_type() != scenery_type_<T>::value) [[unlikely]]
+ throw_on_wrong_scenery_type(id, ptr->scenery_type(), scenery_type_<T>::value);
else
- {
- if (!(ptr->type() == object_type_<T>::value)) [[unlikely]]
- throw_on_wrong_object_type(id, ptr->type(), object_type_<T>::value);
return static_pointer_cast<T>(move(ptr));
- }
}
template std::shared_ptr<object> world::find_object<object>(object_id id);
template std::shared_ptr<critter> world::find_object<critter>(object_id id);
template std::shared_ptr<scenery> world::find_object<scenery>(object_id id);
template std::shared_ptr<light> world::find_object<light>(object_id id);
+template std::shared_ptr<generic_scenery> world::find_object<generic_scenery>(object_id id);
+template std::shared_ptr<door_scenery> world::find_object<door_scenery>(object_id id);
template<bool sorted>
std::shared_ptr<scenery> world::make_scenery(object_id id, global_coords pos, scenery_proto&& proto)