diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2024-05-02 18:56:39 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2024-05-02 22:54:16 +0200 |
commit | 518efccab147cae5b670c14ea1fc7b477f696a09 (patch) | |
tree | 5b468654399e3ba449b29ade9f2f5622ef902653 /src | |
parent | 0af58edf619ca071210d2bab399ca780390c7100 (diff) |
actually, don't delete objects during update
Diffstat (limited to 'src')
-rw-r--r-- | src/critter.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/critter.cpp b/src/critter.cpp index 18f91797..b08c083c 100644 --- a/src/critter.cpp +++ b/src/critter.cpp @@ -369,8 +369,11 @@ void critter::update(const std::shared_ptr<object>& ptrʹ, size_t& i, const Ns& check_script_update_1(script.state()); script->on_update(std::static_pointer_cast<critter>(ptrʹ), i, dt); +#if 0 + // for now, objects can't delete themselves if (check_script_update_2(script.state())) [[unlikely]] return; +#endif if (playable) [[unlikely]] { |