diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2024-04-08 06:21:58 +0200 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2024-04-08 06:21:58 +0200 |
commit | ceec1ce9106f21ff1fd42c3b709937079480911b (patch) | |
tree | e6f550fedef7add515b8ddbb40e3426a10c05071 /src | |
parent | 06794499ce99020203c7c45294dad0d81bdca13d (diff) |
b
Diffstat (limited to 'src')
-rw-r--r-- | src/critter.cpp | 99 | ||||
-rw-r--r-- | src/critter.hpp | 29 |
2 files changed, 70 insertions, 58 deletions
diff --git a/src/critter.cpp b/src/critter.cpp index 7c3d4285..d7fc8627 100644 --- a/src/critter.cpp +++ b/src/critter.cpp @@ -99,7 +99,19 @@ constexpr std::array<rotation, 3> rotation_to_similar(rotation r) } } +template<rotation r> constexpr uint8_t get_length_axis() +{ + static_assert((int)r % 2 == 0); + using enum rotation; + if constexpr(r == N || r == S) + return 1; + else if constexpr(r == W || r == E) + return 0; + fm_assert(false); +} + template<rotation new_r, bool MultiStep> +CORRADE_ALWAYS_INLINE bool update_movement_body(size_t& i, critter& C, const anim_def& info, uint8_t nsteps) { constexpr auto vec = rotation_to_vec(new_r); @@ -152,69 +164,60 @@ bool update_movement_3way(size_t& i, critter& C, const anim_def& info) return false; } -template<rotation r> constexpr uint8_t get_length_axis() -{ - static_assert((int)r % 2 == 0); - using enum rotation; - if constexpr(r == N || r == S) - return 1; - else if constexpr(r == W || r == E) - return 0; - fm_assert(false); -} - constexpr bool DoUnroll = true; template<rotation new_r> +requires (((int)new_r & 1) % 2 != 0) CORRADE_ALWAYS_INLINE bool update_movement_1(critter& C, size_t& i, const anim_def& info, uint32_t nframes) { - if constexpr((int)new_r & 1) + if constexpr(DoUnroll) { - if constexpr(DoUnroll) + //Debug{} << "< nframes" << nframes; + while (nframes > 1) { - //Debug{} << "< nframes" << nframes; - while (nframes > 1) - { - auto len = (uint8_t)Math::min(nframes, (uint32_t)C.bbox_size.min()); - if (len <= 1) - break; - if (!update_movement_body<new_r, true>(i, C, info, len)) - break; - //Debug{} << " " << len; - nframes -= len; - } - //Debug{} << ">" << nframes; + auto len = (uint8_t)Math::min(nframes, (uint32_t)C.bbox_size.min()); + if (len <= 1) + break; + if (!update_movement_body<new_r, true>(i, C, info, len)) + break; + //Debug{} << " " << len; + nframes -= len; } - - for (auto k = 0u; k < nframes; k++) - if (!update_movement_3way<new_r>(i, C, info)) - return false; + //Debug{} << ">" << nframes; } - else + + for (auto k = 0u; k < nframes; k++) + if (!update_movement_3way<new_r>(i, C, info)) + return false; + return true; +} + +template<rotation new_r> +requires (((int)new_r & 1) % 2 == 0) +CORRADE_NEVER_INLINE +bool update_movement_1(critter& C, size_t& i, const anim_def& info, uint32_t nframes) +{ + if constexpr(DoUnroll) { - if constexpr(DoUnroll) + //Debug{} << "< nframes" << nframes; + while (nframes > 1) { - //Debug{} << "< nframes" << nframes; - while (nframes > 1) - { - constexpr auto len_axis = get_length_axis<new_r>(); - auto len = (uint8_t)Math::min(nframes, (uint32_t)C.bbox_size.data()[len_axis]); - if (len <= 1) [[unlikely]] - break; - if (!update_movement_body<new_r, true>(i, C, info, len)) - break; - //Debug{} << " " << len; - nframes -= len; - } - //Debug{} << ">" << nframes; + constexpr auto len_axis = get_length_axis<new_r>(); + auto len = (uint8_t)Math::min(nframes, (uint32_t)C.bbox_size.data()[len_axis]); + if (len <= 1) [[unlikely]] + break; + if (!update_movement_body<new_r, true>(i, C, info, len)) + break; + //Debug{} << " " << len; + nframes -= len; } - - for (auto k = 0u; k < nframes; k++) - if (!update_movement_body<new_r, false>(i, C, info, 0)) - return false; + //Debug{} << ">" << nframes; } + for (auto k = 0u; k < nframes; k++) + if (!update_movement_body<new_r, false>(i, C, info, 0)) + return false; return true; } diff --git a/src/critter.hpp b/src/critter.hpp index d19c3382..9bf4529f 100644 --- a/src/critter.hpp +++ b/src/critter.hpp @@ -45,16 +45,25 @@ struct critter final : object float speed = 1; uint16_t offset_frac_ = 0; - struct movement_s { - bool L : 1 = false, - R : 1 = false, - U : 1 = false, - D : 1 = false, - AUTO : 1 = false, - _pad1 : 1 = false, - _pad2 : 1 = false, - _pad3 : 1 = false; - } movement; + struct movement_s + { + bool L : 1 = false; + bool R : 1 = false; + bool U : 1 = false; + bool D : 1 = false; + bool AUTO : 1 = false; + + bool _pad1 : 1; + bool _pad2 : 1; + bool _pad3 : 1; + //bool _pad4 : 1; + }; + + union + { + uint8_t movement_value = 0; + movement_s movement; + }; bool playable : 1 = false; |