diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2023-02-26 18:34:03 +0100 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2023-02-26 18:34:03 +0100 |
commit | e8dc8c27155afade10310c84678959f2d7456641 (patch) | |
tree | 84ba00a0cbab8b8fed9066e2afec38731910a5d7 /src | |
parent | 1831299cd2b747cbb53eaa149c9f7a41ae1cd111 (diff) |
wip
Diffstat (limited to 'src')
-rw-r--r-- | src/scenery.cpp | 91 | ||||
-rw-r--r-- | src/scenery.hpp | 8 |
2 files changed, 91 insertions, 8 deletions
diff --git a/src/scenery.cpp b/src/scenery.cpp index 1a6be03e..47f5306f 100644 --- a/src/scenery.cpp +++ b/src/scenery.cpp @@ -2,9 +2,85 @@ #include "anim-atlas.hpp" #include "compat/assert.hpp" #include <algorithm> +#include <Corrade/Containers/PairStl.h> +#include <Corrade/Containers/TripleStl.h> namespace floormat { +namespace { + +struct rotation_symmetry final { + rotation r = rotation::N; + Triple<Vector2b, Vector2ub, Vector2ub> value; +}; + +constexpr Pair<rotation, Triple<Vector2b, Vector2ub, Vector2ub>> rotation_symmetries[] = { + { rotation::N, { { 1, 1}, {0, 1}, {0, 1} } }, + { rotation::E, { {-1, 1}, {1, 0}, {1, 0} } }, + { rotation::S, { {-1, -1}, {0, 1}, {0, 1} } }, + { rotation::W, { { 1, -1}, {1, 0}, {1, 0} } }, +}; + +constexpr Triple<Vector2b, Vector2ub, Vector2ub> symmetry_for_rot(rotation r) +{ + fm_assert(r < rotation_COUNT && (std::size_t)r % 2 == 0); + auto idx = (std::size_t)r / 2; + const auto& [r1, sym] = rotation_symmetries[idx]; + fm_debug_assert(r1 == r); + return sym; +} + +constexpr Pair<Vector2b, Vector2ub> rotate_bbox_to(Vector2b offset0, Vector2ub size0, rotation r_old, rotation r_new) +{ + fm_assert(r_old < rotation_COUNT && (std::size_t)r_old % 2 == 0); + fm_assert(r_new < rotation_COUNT && (std::size_t)r_new % 2 == 0); + auto [m_offset0, i_offset0, i_size0] = symmetry_for_rot(r_old); + auto offset0_ = offset0 * m_offset0; + auto offset_n = Vector2b(offset0_[i_offset0[0]], offset0_[i_offset0[1]]); + fm_debug_assert(r_old != rotation::N || offset_n == offset0); + auto size_n = Vector2ub(size0[i_size0[0]], size0[i_size0[1]]); + fm_debug_assert(r_old != rotation::N || size_n == size0); + auto [m_offset1, i_offset1, i_size1] = symmetry_for_rot(r_new); + return { + Vector2b{offset_n[i_offset1[0]], offset_n[i_offset1[1]]}*m_offset1, + Vector2ub{size_n[i_size1[0]], size_n[i_size1[1]]}, + }; +} + +constexpr Pair<Vector2b, Vector2ub> rot_for_door(rotation r) +{ + constexpr Pair<Vector2b, Vector2ub> door_north = { + { 0, -32 }, { 32, 16 }, + }; + auto [offset, size] = door_north; + return rotate_bbox_to(offset, size, rotation::N, r); +}; + +/* N 0 -32 32 16 + * E 32 0 16 32 + * S 0 32 32 16 + * W -32 0 16 32 + */ +static_assert(rot_for_door(rotation::N) == Pair<Vector2b, Vector2ub>{{ 0, -32}, {32, 16}}); +static_assert(rot_for_door(rotation::E) == Pair<Vector2b, Vector2ub>{{32, 0 }, {16, 32}}); +static_assert(rot_for_door(rotation::S) == Pair<Vector2b, Vector2ub>{{ 0, 32}, {32, 16}}); +static_assert(rot_for_door(rotation::W) == Pair<Vector2b, Vector2ub>{{-32, 0 }, {16, 32}}); + +/* N 16 -32 32 16 + * E 32 16 16 32 + * S -16 32 32 16 + * W -32 -16 16 32 + */ +static_assert(rotate_bbox_to({ 16, -32}, {32, 16}, rotation::N, rotation::E) == Pair<Vector2b, Vector2ub>{{ 32, 16}, {16, 32}}); +static_assert(rotate_bbox_to({ 16, -32}, {32, 16}, rotation::N, rotation::S) == Pair<Vector2b, Vector2ub>{{-16, 32}, {32, 16}}); +static_assert(rotate_bbox_to({ 16, -32}, {32, 16}, rotation::N, rotation::W) == Pair<Vector2b, Vector2ub>{{-32, -16}, {16, 32}}); + +static_assert(rotate_bbox_to({ 32, 16}, {16, 32}, rotation::E, rotation::S) == Pair<Vector2b, Vector2ub>{{-16, 32}, {32, 16}}); +static_assert(rotate_bbox_to({ 32, 16}, {16, 32}, rotation::E, rotation::N) == Pair<Vector2b, Vector2ub>{{ 16, -32}, {32, 16}}); +static_assert(rotate_bbox_to({-32, -16}, {16, 32}, rotation::W, rotation::S) == Pair<Vector2b, Vector2ub>{{-16, 32}, {32, 16}}); + +} // namespace + scenery_proto::scenery_proto() noexcept = default; scenery_proto::scenery_proto(const std::shared_ptr<anim_atlas>& atlas, const scenery& frame) noexcept : atlas{atlas}, frame{frame} @@ -29,17 +105,22 @@ scenery_ref::operator scenery_proto() const noexcept { return { atlas, frame }; scenery_ref::operator bool() const noexcept { return atlas != nullptr; } scenery::scenery(generic_tag_t, const anim_atlas& atlas, rotation r, frame_t frame, - pass_mode pass, bool active, bool interactive) : - frame{frame}, r{r}, type{scenery_type::generic}, - passability{pass}, active{active}, - interactive{interactive} + pass_mode passability, bool active, bool interactive, + Vector2b offset, Vector2b bbox_offset, Vector2ub bbox_size) : + frame{frame}, + offset{offset}, bbox_offset{bbox_offset}, bbox_size{bbox_size}, + r{r}, type{scenery_type::generic}, + passability{passability}, + active{active}, interactive{interactive} { fm_assert(r < rotation_COUNT); fm_assert(frame < atlas.group(r).frames.size()); } -scenery::scenery(door_tag_t, const anim_atlas& atlas, rotation r, bool is_open) : +scenery::scenery(door_tag_t, const anim_atlas& atlas, rotation r, bool is_open, + Vector2b offset, Vector2b bbox_offset, Vector2ub bbox_size) : frame{frame_t(is_open ? 0 : atlas.group(r).frames.size()-1)}, + offset{offset}, bbox_offset{bbox_offset}, bbox_size{bbox_size}, r{r}, type{scenery_type::door}, passability{is_open ? pass_mode::pass : pass_mode::blocked}, interactive{true} diff --git a/src/scenery.hpp b/src/scenery.hpp index ea662d92..962e53c5 100644 --- a/src/scenery.hpp +++ b/src/scenery.hpp @@ -48,9 +48,11 @@ struct scenery final constexpr scenery() noexcept; constexpr scenery(none_tag_t) noexcept; - scenery(generic_tag_t, const anim_atlas& atlas, rotation r, frame_t frame = 0, - pass_mode passability = pass_mode::shoot_through, bool active = false, bool interactive = false); - scenery(door_tag_t, const anim_atlas& atlas, rotation r, bool is_open = false); + scenery(generic_tag_t, const anim_atlas& atlas, rotation r, frame_t frame, + pass_mode passability, bool active, bool interactive, + Vector2b offset, Vector2b bbox_offset, Vector2ub bbox_size); + scenery(door_tag_t, const anim_atlas& atlas, rotation r, bool is_open, + Vector2b offset, Vector2b bbox_offset, Vector2ub bbox_size); bool operator==(const scenery&) const noexcept; |