diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2023-04-14 13:28:03 +0200 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2023-04-14 13:28:03 +0200 |
commit | 5b9a452383b6bff5f2300c495943f2158f470faa (patch) | |
tree | cea216be2b42f209db751d98ede82fe70bf47abb /src | |
parent | 7b760eb180d9c0e3362589a7339b498bd420cd58 (diff) |
rename shader
Diffstat (limited to 'src')
-rw-r--r-- | src/anim-atlas.cpp | 2 | ||||
-rw-r--r-- | src/camera-offset.cpp | 2 | ||||
-rw-r--r-- | src/character.cpp | 2 | ||||
-rw-r--r-- | src/chunk-render.cpp | 2 | ||||
-rw-r--r-- | src/chunk-scenery.cpp | 2 | ||||
-rw-r--r-- | src/entity.cpp | 2 | ||||
-rw-r--r-- | src/scenery.cpp | 2 |
7 files changed, 7 insertions, 7 deletions
diff --git a/src/anim-atlas.cpp b/src/anim-atlas.cpp index 3679bc2a..cdffea28 100644 --- a/src/anim-atlas.cpp +++ b/src/anim-atlas.cpp @@ -1,6 +1,6 @@ #include "anim-atlas.hpp" #include "compat/assert.hpp" -#include "shaders/tile.hpp" +#include "shaders/shader.hpp" #include "tile-defs.hpp" #include "compat/exception.hpp" #include <Corrade/Containers/BitArrayView.h> diff --git a/src/camera-offset.cpp b/src/camera-offset.cpp index d662803a..a5213397 100644 --- a/src/camera-offset.cpp +++ b/src/camera-offset.cpp @@ -1,6 +1,6 @@ #include "camera-offset.hpp" #include "tile-defs.hpp" -#include "shaders/tile.hpp" +#include "shaders/shader.hpp" namespace floormat { diff --git a/src/character.cpp b/src/character.cpp index a2d85cb3..ff6d5a83 100644 --- a/src/character.cpp +++ b/src/character.cpp @@ -3,7 +3,7 @@ #include "loader/loader.hpp" #include "src/world.hpp" #include "src/entity.hpp" -#include "shaders/tile.hpp" +#include "shaders/shader.hpp" #include "src/RTree-search.hpp" #include "compat/exception.hpp" #include <cmath> diff --git a/src/chunk-render.cpp b/src/chunk-render.cpp index 8ec10610..87f44e79 100644 --- a/src/chunk-render.cpp +++ b/src/chunk-render.cpp @@ -1,6 +1,6 @@ #include "chunk.hpp" #include "tile-atlas.hpp" -#include "shaders/tile.hpp" +#include "shaders/shader.hpp" #include <algorithm> #include <Corrade/Containers/ArrayViewStl.h> #include <Magnum/GL/Buffer.h> diff --git a/src/chunk-scenery.cpp b/src/chunk-scenery.cpp index c8dad93e..989670e4 100644 --- a/src/chunk-scenery.cpp +++ b/src/chunk-scenery.cpp @@ -1,5 +1,5 @@ #include "chunk-scenery.hpp" -#include "shaders/tile.hpp" +#include "shaders/shader.hpp" #include "entity.hpp" #include "anim-atlas.hpp" #include "tile-atlas.hpp" diff --git a/src/entity.cpp b/src/entity.cpp index 8774e3b0..93233aae 100644 --- a/src/entity.cpp +++ b/src/entity.cpp @@ -4,7 +4,7 @@ #include "anim-atlas.hpp" #include "src/RTree-search.hpp" #include "compat/exception.hpp" -#include "shaders/tile.hpp" +#include "shaders/shader.hpp" #include <cmath> #include <algorithm> diff --git a/src/scenery.cpp b/src/scenery.cpp index 778c274b..99d277e5 100644 --- a/src/scenery.cpp +++ b/src/scenery.cpp @@ -3,7 +3,7 @@ #include "chunk.hpp" #include "compat/assert.hpp" #include "world.hpp" -#include "shaders/tile.hpp" +#include "shaders/shader.hpp" #include "src/rotation.inl" #include <algorithm> |